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Every building in Territory can be upgraded. By upgrading building new features are unlocked or improved. Below are listed all building upgrades.

Info icon You can provide resources partially.

Complete Territory

Territory with every building upgraded to its max level.

Airship

Airship lvl. 1
Resources required Ruby x 10
Coin x 2000
Silk x 120
Thread x 20
Chemicals x 200
Reagent x 20
Meteoric Iron x 50
Ancient page x 40
Unlocks/grants Airship missions.
Festival Returns quest.
Quest for Knowledge Chapter V.
6 new craftifacts.
Character level required 40
Other prerequisites Bridge lvl. 1
Time to build 48h
Rewarded
experience
points
25% Experience x 1000
50% Experience x 1000
75% Experience x 1000
100% Experience x 2000


Airship lvl. 2
Resources required Ruby x 12
Coin x 3000
Wooden plank x 60
Silk x 100
Gears x 20
Fan x 50
Thread x 10
Unlocks/grants Increases carrying capacity to 4 slots.
Character level required None
Other prerequisites None
Time to build 24h
Rewarded
experience
points
25% Experience x 1500
50% Experience x 1500
75% Experience x 1500
100% Experience x 3000


Alchemist's Hut

Alchemist's Hut lvl. 1
Resources required Ruby x 1
Coin x 140
Wood x 70
Stone x 70
Unlocks/grants Crafting: Charcoal
Character level required 6
Other prerequisites None
Time to build 30m
Rewarded
experience
points
25% Experience x 70
50% Experience x 70
75% Experience x 70
100% Experience x 140


Alchemist's Hut lvl. 2
Resources required Ruby x 2
Coin x 200
Wood x 100
Stone x 100
Chemicals x 20
Unlocks/grants Cauldron.
Character level required None
Other prerequisites None
Time to build 6h
Rewarded
experience
points
25% Experience x 100
50% Experience x 100
75% Experience x 100
100% Experience x 200


Alchemist's Hut lvl. 3
Resources required Ruby x 3
Coin x 300
Wooden beam x 300
Stone x 150
Chemicals x 40
Charcoal x 40
Unlocks/grants Crafting: Gunpowder
Character level required None
Other prerequisites None
Time to build 12h
Rewarded
experience
points
25% Experience x 150
50% Experience x 150
75% Experience x 150
100% Experience x 300


Alchemist's Hut lvl. 4
Resources required Ruby x 4
Coin x 400
Wooden beam x 400
Stone x 200
Gunpowder x 40
Unlocks/grants Crafting: Petard
Character level required None
Other prerequisites None
Time to build 12h
Rewarded
experience
points
25% Experience x 200
50% Experience x 200
75% Experience x 200
100% Experience x 400


Alchemist's Hut lvl. 5
Resources required Ruby x 5
Coin x 500
Wooden beam x 440
Stone x 220
Gunpowder x 80
Unlocks/grants Crafting: Bomb (Horoku)
Character level required None
Other prerequisites None
Time to build 24h
Rewarded
experience
points
25% Experience x 220
50% Experience x 220
75% Experience x 220
100% Experience x 440


Alchemist's Hut lvl. 6
Resources required Ruby x 6
Coin x 1000
Wooden beam x 800
Stone x 400
Chemicals x 200
Glass x 50
Unlocks/grants Crafting: Firework Elixir of insight
Character level required 32
Other prerequisites None
Time to build 24h
Rewarded
experience
points
25% Experience x 500
50% Experience x 500
75% Experience x 500
100% Experience x 1000


Bridge

Bridge lvl. 1
Resources required Ruby x 4
Coin x 1000
Wooden beam x 400
Wooden plank x 1000
Stone x 400
Steel x 100
Unlocks/grants Bedouin (section in Bourse).
Caravan.
Outpost.
Tailor.
Airship.
Train Station.
Character level required 30
Other prerequisites None
Time to build 24h
Rewarded
experience
points
25% Experience x 1000
50% Experience x 1000
75% Experience x 1000
100% Experience x 2000


Caravan

Caravan lvl. 1
Resources required Ruby x 5
Coin x 1000
Wooden plank x 400
Stone x 200
Coffee beans x 50
Sushi x 10
Unlocks/grants Caravan missions.
Character level required 30
Other prerequisites Bridge lvl. 1
Time to build 48h
Rewarded
experience
points
25% Experience x 1000
50% Experience x 1000
75% Experience x 1000
100% Experience x 2000


Caravan lvl. 2
Resources required Ruby x 7
Coin x 1200
Wooden plank x 600
Stone x 300
Gold ingot x 50
Fan x 50
Unlocks/grants One additional slot for an
item to be sold and purchased.
Character level required None
Other prerequisites None
Time to build 24h
Rewarded
experience
points
25% Experience x 1200
50% Experience x 1200
75% Experience x 1200
100% Experience x 2400


Caravan lvl. 3
Resources required Ruby x 9
Coin x 1500
Wooden plank x 800
Stone x 400
Paper x 20
Pearl x 10
Unlocks/grants One additional slot for an
item to be sold and purchased.
Character level required None
Other prerequisites None
Time to build 24h
Rewarded
experience
points
25% Experience x 1500
50% Experience x 1500
75% Experience x 1500
100% Experience x 3000


Caravan lvl. 4
Resources required Ruby x 12
Coin x 2000
Wooden plank x 1000
Stone x 500
Silk x 30
Spices x 5
Unlocks/grants One additional slot for an
item to be sold and purchased.
Character level required None
Other prerequisites None
Time to build 24h
Rewarded
experience
points
25% Experience x 2000
50% Experience x 2000
75% Experience x 2000
100% Experience x 4000


Chicken Coop

Chicken Coop lvl. 1
Resources required Ruby x 2
Coin x 400
Wooden beam x 400
Stone x 200
Wheat x 20
Thread x 10
Egg x 1
Unlocks/grants Production of Eggs.
Character level required 15
Other prerequisites None
Time to build 6h
Rewarded
experience
points
25% Experience x 200
50% Experience x 200
75% Experience x 200
100% Experience x 400


Chicken Coop lvl. 2
Resources required Ruby x 3
Coin x 600
Wooden beam x 600
Stone x 300
Wheat x 20
Thread x 10
Egg x 1
Unlocks/grants Doubles productivity.
Character level required None
Other prerequisites None
Time to build 24h
Rewarded
experience
points
25% Experience x 300
50% Experience x 300
75% Experience x 300
100% Experience x 600


Coffee Bonsai

Coffee Bonsai lvl. 1
Resources required Ruby x 3
Coin x 500
Wooden plank x 500
Coffee beans x 120
Unlocks/grants Passive income: Coffee beans x 1.
Character level required 21
Other prerequisites None
Time to build 48h
Rewarded
experience
points
25% Experience x 500
50% Experience x 500
75% Experience x 500
100% Experience x 1000


Coffee Bonsai lvl. 2
Resources required Ruby x 5
Coin x 800
Wooden plank x 600
Coffee beans x 240
Chemicals x 150
Unlocks/grants Passive income: Coffee beans x 2.
Character level required None
Other prerequisites None
Time to build 48h
Rewarded
experience
points
25% Experience x 800
50% Experience x 800
75% Experience x 800
100% Experience x 1600


Dungeon

Dungeon lvl. 1
Resources required Ruby x 1
Coin x 300
Wood x 200
Stone x 50
Steel x 100
Fan x 30
Unlocks/grants Dungeon: RPG.
Cultist (Bourse section).
New questline: Quest for Knowledge.
Character level required 10
Other prerequisites None
Time to build 3h
Rewarded
experience
points
25% Experience x 200
50% Experience x 200
75% Experience x 200
100% Experience x 400


Dungeon lvl. 2
Resources required Ruby x 2
Coin x 500
Wooden beam x 500
Steel x 400
Petard x 100
Mushroom rice (Bento) x 5
Ancient page x 15
Unlocks/grants Dungeon 2A.
Character level required 20
Other prerequisites None
Time to build 24h
Rewarded
experience
points
25% Experience x 300
50% Experience x 300
75% Experience x 300
100% Experience x 600


Dungeon lvl. 3
Resources required Ruby x 3
Coin x 1000
Wooden beam x 500
Steel x 400
Throwing knife (Kunai) x 50
Ramen x 3
Ancient page x 15
Unlocks/grants Dungeon 3A.
Character level required 30
Other prerequisites None
Time to build 24h
Rewarded
experience
points
25% Experience x 500
50% Experience x 500
75% Experience x 500
100% Experience x 1000


Dungeon lvl. 4
Resources required Ruby x 5
Coin x 1500
Wooden beam x 750
Olive oil x 30
Ariadne's thread x 5
Potion of energy x 20
Ancient page x 20
Unlocks/grants Dungeon 4A.
Character level required 40
Other prerequisites None
Time to build 24h
Rewarded
experience
points
25% Experience x 750
50% Experience x 750
75% Experience x 750
100% Experience x 1500


Dungeon lvl. 5
Resources required Ruby x 7
Coin x 2000
Wooden beam x 1000
Mechanical spider x 10
Smoothie x 10
Ancient page x 25
Unlocks/grants Dungeon 5A.
Character level required 50
Other prerequisites None
Time to build 24h
Rewarded
experience
points
25% Experience x 1000
50% Experience x 1000
75% Experience x 1000
100% Experience x 2000


Field

Field lvl. 1
Resources required Ruby x 1
Coin x 200
Wood x 100
Chemicals x 20
Unlocks/grants Crafting: Rice
Character level required 7
Other prerequisites None
Time to build 2h
Rewarded
experience
points
25% Experience x 100
50% Experience x 100
75% Experience x 100
100% Experience x 200


Field lvl. 2
Resources required Ruby x 3
Coin x 300
Wood x 100
Chemicals x 50
Steel x 20
Unlocks/grants Crafting: Wheat
Character level required None
Other prerequisites None
Time to build 6h
Rewarded
experience
points
25% Experience x 150
50% Experience x 150
75% Experience x 150
100% Experience x 300


Food Stall

Food Stall lvl. 1
Resources required Ruby x 1
Coin x 300
Wood x 150
Stone x 150
Rice x 20
Unlocks/grants Crafting: Onigiri Flatbread Cherry bun Muffin Mushroom rice (Bento) Fried eggs
Character level required 8
Other prerequisites None
Time to build 3h
Rewarded
experience
points
25% Experience x 150
50% Experience x 150
75% Experience x 150
100% Experience x 300


Food Stall lvl. 2
Resources required Ruby x 3
Coin x 500
Wooden plank x 500
Stone x 300
Spices x 5
Unlocks/grants Crafting: Sushi Ramen Curry Porcini pasta
Character level required 24
Other prerequisites None
Time to build 24h
Rewarded
experience
points
25% Experience x 400
50% Experience x 400
75% Experience x 400
100% Experience x 800


Food Stall lvl. 3
Resources required Ruby x 5
Coin x 800
Wooden plank x 600
Coffee beans x 50
Spices x 3
Unlocks/grants Crafting: Cup of coffee Smoothie Smoothie -2 Jam Mayonnaise Mandra-Cola Date cake Baklava Poke Marinated eggs Teriyaki salmon Inarizushi
Character level required None
Other prerequisites None
Time to build 24h
Rewarded
experience
points
25% Experience x 500
50% Experience x 500
75% Experience x 500
100% Experience x 1000


Furnace

Furnace lvl. 1
Resources required Ruby x 1
Coin x 200
Wood x 100
Stone x 100
Unlocks/grants Crafting: Steel
Character level required 8
Other prerequisites None
Time to build 2h
Rewarded
experience
points
25% Experience x 100
50% Experience x 100
75% Experience x 100
100% Experience x 200


Furnace lvl. 2
Resources required Ruby x 3
Coin x 500
Wooden beam x 400
Stone x 200
Steel x 20
Unlocks/grants Increases productivity by 25%.
Character level required None
Other prerequisites None
Time to build 24h
Rewarded
experience
points
25% Experience x 200
50% Experience x 200
75% Experience x 200
100% Experience x 400
+25% productivity means that instead of crafting
8 x Steel it now crafts 10 x Steel.


Furnace lvl. 3
Resources required Ruby x 5
Coin x 800
Wooden plank x 600
Stone x 300
Steel x 50
Unlocks/grants Crafting: Gold ingot
Character level required None
Other prerequisites None
Time to build 24h
Rewarded
experience
points
25% Experience x 300
50% Experience x 300
75% Experience x 300
100% Experience x 600
Gold ingots can be crafted from different items.


Garden

Garden lvl. 1
Resources required Ruby x 1
Coin x 400
Wood x 200
Stone x 100
Unlocks/grants Passive income: Wood x 1.
Character level required 12
Other prerequisites None
Time to build 2h
Rewarded
experience
points
25% Experience x 100
50% Experience x 100
75% Experience x 100
100% Experience x 200


Garden lvl. 2
Resources required Ruby x 2
Coin x 600
Wood x 300
Stone x 150
Unlocks/grants Passive income: Wood x 2.
Character level required None
Other prerequisites None
Time to build 12h
Rewarded
experience
points
25% Experience x 150
50% Experience x 150
75% Experience x 150
100% Experience x 300


Garden lvl. 3
Resources required Ruby x 4
Coin x 1000
Wooden beam x 800
Stone x 200
Unlocks/grants Passive income: Wood x 3.
Character level required None
Other prerequisites None
Time to build 24h
Rewarded
experience
points
25% Experience x 200
50% Experience x 200
75% Experience x 200
100% Experience x 400


Gong

Gong lvl. 1
Resources required Ruby x 3
Coin x 200
Wood x 100
Stone x 50
Steel x 50
Unlocks/grants Hall of Fame.
Character level required 10
Other prerequisites None
Time to build 12h
Rewarded
experience
points
25% Experience x 100
50% Experience x 100
75% Experience x 100
100% Experience x 200


Guild

Guild lvl. 2
Resources required Ruby x 1
Coin x 50
Wood x 50
Stone x 50
Unlocks/grants Allows to upgrade other buildings to lvl. 2.
Expedition.
Increases rewards for daily quests.
Character level required None
Other prerequisites None
Time to build 1h
Rewarded
experience
points
25% Experience x 50
50% Experience x 50
75% Experience x 50
100% Experience x 100


Guild lvl. 3
Resources required Ruby x 2
Coin x 150
Wooden beam x 300
Stone x 150
Unlocks/grants Allows to upgrade other buildings to lvl. 3.
Office.
Increases rewards for daily quests.
Character level required None
Other prerequisites None
Time to build 6h
Rewarded
experience
points
25% Experience x 150
50% Experience x 150
75% Experience x 150
100% Experience x 300


Guild lvl. 4
Resources required Ruby x 4
Coin x 250
Wooden beam x 500
Stone x 250
Steel x 40
Unlocks/grants Allows to upgrade other buildings to lvl. 4.
Increases rewards for daily quests.
Character level required None
Other prerequisites None
Time to build 24h
Rewarded
experience
points
25% Experience x 250
50% Experience x 250
75% Experience x 250
100% Experience x 500


Guild lvl. 5
Resources required Ruby x 8
Coin x 300
Wooden beam x 600
Stone x 300
Steel x 50
Unlocks/grants Allows to upgrade other buildings to lvl. 5.
Increases rewards for daily quests.
Character level required None
Other prerequisites None
Time to build 24h
Rewarded
experience
points
25% Experience x 300
50% Experience x 300
75% Experience x 300
100% Experience x 600


Lumber Mill

Lumber Mill lvl. 1
Resources required Ruby x 1
Coin x 300
Wood x 150
Stone x 150
Unlocks/grants Crafting: Wooden beam
Character level required 11
Other prerequisites None
Time to build 2h
Rewarded
experience
points
25% Experience x 150
50% Experience x 150
75% Experience x 150
100% Experience x 300


Lumber Mill lvl. 2
Resources required Ruby x 3
Coin x 500
Wooden beam x 400
Stone x 200
Steel x 20
Unlocks/grants Increases productivity by 25%.
Character level required None
Other prerequisites None
Time to build 24h
Rewarded
experience
points
25% Experience x 200
50% Experience x 200
75% Experience x 200
100% Experience x 400
+25% productivity means that instead of crafting
8 x Wooden beams it now crafts 10 x Wooden beams.


Lumber Mill lvl. 3
Resources required Ruby x 5
Coin x 800
Wooden beam x 600
Stone x 300
Steel x 100
Unlocks/grants Crafting: Wooden plank
Character level required None
Other prerequisites None
Time to build 24h
Rewarded
experience
points
25% Experience x 300
50% Experience x 300
75% Experience x 300
100% Experience x 600


Onsen

Onsen lvl. 1
Resources required Ruby x 3
Coin x 500
Wooden plank x 500
Stone x 400
Unlocks/grants Increases rewards for daily quests.
Character level required 20
Other prerequisites None
Time to build 24h
Rewarded
experience
points
25% Experience x 400
50% Experience x 400
75% Experience x 400
100% Experience x 800
Increases rewards for Puzzle of the Day quests by 2 Coins and Wanted quests by 3 Coins.


Onsen lvl. 2
Resources required Ruby x 5
Coin x 800
Wooden plank x 600
Stone x 500
Unlocks/grants Passive income: Chemicals x 1.
Character level required None
Other prerequisites None
Time to build 48h
Rewarded
experience
points
25% Experience x 500
50% Experience x 500
75% Experience x 500
100% Experience x 1000


Outpost

Outpost lvl. 1
Resources required Ruby x 6
Coin x 1000
Wooden beam x 1000
Stone x 1000
Katana x 100
Arrows x 300
Unlocks/grants Reduces chances of robbery by 12%.
Passive income: Dinar x 1.
Character level required 31
Other prerequisites Bridge lvl. 1
Time to build 24h
Rewarded
experience
points
25% Experience x 1000
50% Experience x 1000
75% Experience x 1000
100% Experience x 2000


Outpost lvl. 2
Resources required Ruby x 8
Coin x 1500
Wooden beam x 1500
Stone x 3000
Steel x 300
Mortar x 30
Unlocks/grants Reduces chances of robbery by 12%.
Passive income: Dinar x 3.
Character level required None
Other prerequisites None
Time to build 24h
Rewarded
experience
points
25% Experience x 1500
50% Experience x 1500
75% Experience x 1500
100% Experience x 3000


Outpost lvl. 3
Resources required Ruby x 10
Coin x 2000
Wooden beam x 2000
Stone x 5000
Olive oil x 20
Samurai armor x 20
Unlocks/grants Reduces chances of robbery by 12%.
Passive income: Dinar x 5.
Character level required None
Other prerequisites None
Time to build 24h
Rewarded
experience
points
25% Experience x 2000
50% Experience x 2000
75% Experience x 2000
100% Experience x 4000


Pagoda

Pagoda lvl. 1
Resources required Ruby x 1
Coin x 50
Wood x 50
Stone x 50
Petard x 5
Unlocks/grants +1 hint per puzzle.
Unlocks Charity.
Character level required 4
Other prerequisites None
Time to build 1h
Rewarded
experience
points
25% Experience x 50
50% Experience x 50
75% Experience x 50
100% Experience x 100


Pagoda lvl. 2
Resources required Ruby x 2
Coin x 200
Wood x 200
Stone x 200
Chemicals x 10
Unlocks/grants +1 hint per puzzle.
+25% Charity experience.
Character level required 7
Other prerequisites None
Time to build 6h
Rewarded
experience
points
25% Experience x 200
50% Experience x 200
75% Experience x 200
100% Experience x 400


Pagoda lvl. 3
Resources required Ruby x 4
Coin x 300
Wooden beam x 600
Stone x 300
Steel x 50
Unlocks/grants +1 hint per puzzle.
+25% Charity experience.
Character level required 10
Other prerequisites None
Time to build 12h
Rewarded
experience
points
25% Experience x 300
50% Experience x 300
75% Experience x 300
100% Experience x 600


Pagoda lvl. 4
Resources required Ruby x 6
Coin x 350
Wooden beam x 700
Stone x 350
Fan x 30
Unlocks/grants +1 hint per puzzle.
+25% Charity experience.
Character level required 14
Other prerequisites None
Time to build 24h
Rewarded
experience
points
25% Experience x 350
50% Experience x 350
75% Experience x 350
100% Experience x 700


Pagoda lvl. 5
Resources required Ruby x 8
Coin x 400
Wooden beam x 800
Stone x 400
Katana x 30
Unlocks/grants +1 hint per puzzle.
+25% Charity experience.
Character level required 18
Other prerequisites None
Time to build 24h
Rewarded
experience
points
25% Experience x 400
50% Experience x 400
75% Experience x 400
100% Experience x 800


Pagoda lvl. 6
Resources required Ruby x 10
Coin x 450
Wooden beam x 900
Stone x 450
Gold ingot x 5
Spices x 5
Unlocks/grants +1 hint per puzzle.
+25% Charity experience.
Character level required 23
Other prerequisites None
Time to build 24h
Rewarded
experience
points
25% Experience x 450
50% Experience x 450
75% Experience x 450
100% Experience x 900


Pagoda lvl. 7
Resources required Ruby x 15
Coin x 500
Wooden beam x 1000
Stone x 500
Treasure x 3
Pearl x 5
Silk x 5
Very old scroll x 1
Unlocks/grants +1 hint per puzzle.
+25% Charity experience.
Character level required 28
Other prerequisites None
Time to build 24h
Rewarded
experience
points
25% Experience x 500
50% Experience x 500
75% Experience x 500
100% Experience x 1000


Pier

Pier lvl. 1
Resources required Ruby x 3
Coin x 400
Wood x 50
Wooden plank x 400
Stone x 300
Unlocks/grants Ability to build Ship.
Increases storage capacity by 50% of original size.
Character level required 22
Other prerequisites Warehouse lvl. 1
Time to build 24h
Rewarded
experience
points
25% Experience x 400
50% Experience x 400
75% Experience x 400
100% Experience x 800


Rock Garden

Rock Garden lvl. 1
Resources required Ruby x 1
Coin x 400
Wood x 100
Stone x 200
Unlocks/grants Passive income: Stone x 1.
Character level required 13
Other prerequisites None
Time to build 2h
Rewarded
experience
points
25% Experience x 200
50% Experience x 200
75% Experience x 200
100% Experience x 400


Rock Garden lvl. 2
Resources required Ruby x 2
Coin x 600
Wood x 150
Stone x 300
Unlocks/grants Passive income: Stone x 2.
Character level required None
Other prerequisites None
Time to build 12h
Rewarded
experience
points
25% Experience x 300
50% Experience x 300
75% Experience x 300
100% Experience x 600


Rock Garden lvl. 3
Resources required Ruby x 4
Coin x 1000
Wooden beam x 400
Stone x 400
Unlocks/grants Passive income: Stone x 3.
Character level required None
Other prerequisites None
Time to build 24h
Rewarded
experience
points
25% Experience x 400
50% Experience x 400
75% Experience x 400
100% Experience x 800


Ship

Ship lvl. 1
Resources required Ruby x 3
Coin x 500
Wooden plank x 600
Stone x 1
Steel x 60
Unlocks/grants 6-hours missions.
Character level required 22
Other prerequisites Pier lvl. 1
Time to build 48h
Rewarded
experience
points
25% Experience x 600
50% Experience x 600
75% Experience x 600
100% Experience x 1200


Ship lvl. 2
Resources required Ruby x 6
Coin x 750
Wooden plank x 800
Steel x 60
Mortar x 1
Unlocks/grants 12-hours missions.
Character level required None
Other prerequisites None
Time to build 24h
Rewarded
experience
points
25% Experience x 700
50% Experience x 700
75% Experience x 700
100% Experience x 1400


Ship lvl. 3
Resources required Ruby x 9
Coin x 1000
Wooden plank x 1000
Anchor x 1
Spices x 1
Unlocks/grants 24-hours missions.
Character level required None
Other prerequisites None
Time to build 24h
Rewarded
experience
points
25% Experience x 800
50% Experience x 800
75% Experience x 800
100% Experience x 1600


Ship lvl. 4
Resources required Ruby x 10
Coin x 1000
Wooden plank x 1000
Spices x 2
Gunpowder x 200
Unlocks/grants Spicy Odyssey.
Character level required None
Other prerequisites None
Time to build 24h
Rewarded
experience
points
25% Experience x 1000
50% Experience x 1000
75% Experience x 1000
100% Experience x 2000


Shop

Shop lvl. 1
Resources required Ruby x 1
Coin x 100
Wood x 20
Stone x 20
Unlocks/grants Shop makes buying and selling certain items available.
Character level required 3
Other prerequisites None
Time to build 20m
Rewarded
experience
points
25% Experience x 20
50% Experience x 20
75% Experience x 20
100% Experience x 40


Shop lvl. 2
Resources required Ruby x 2
Coin x 400
Wood x 80
Stone x 80
Unlocks/grants Increases the amount of items that can be bought.
It does not add new items to buy or sell.
Character level required None
Other prerequisites None
Time to build 6h
Rewarded
experience
points
25% Experience x 80
50% Experience x 80
75% Experience x 80
100% Experience x 160


Shop lvl. 3
Resources required Ruby x 3
Coin x 800
Wooden beam x 400
Stone x 200
Unlocks/grants Increases the amount of items that can be sold.
It does not add new items to buy or sell.
Character level required None
Other prerequisites None
Time to build 12h
Rewarded
experience
points
25% Experience x 200
50% Experience x 200
75% Experience x 200
100% Experience x 400


Smithy

Smithy lvl. 1
Resources required Ruby x 1
Coin x 240
Wood x 120
Stone x 120
Steel x 20
Unlocks/grants Crafting: Shuriken
Character level required 9
Other prerequisites None
Time to build 2h
Rewarded
experience
points
25% Experience x 120
50% Experience x 120
75% Experience x 120
100% Experience x 240


Smithy lvl. 2
Resources required Ruby x 2
Coin x 280
Wood x 140
Stone x 140
Steel x 40
Unlocks/grants Crafting: Spikes (Makibishi)
Character level required None
Other prerequisites None
Time to build 6h
Rewarded
experience
points
25% Experience x 140
50% Experience x 140
75% Experience x 140
100% Experience x 280


Smithy lvl. 3
Resources required Ruby x 4
Coin x 500
Wooden beam x 400
Stone x 200
Steel x 60
Unlocks/grants Crafting: Katana
Character level required None
Other prerequisites None
Time to build 12h
Rewarded
experience
points
25% Experience x 200
50% Experience x 200
75% Experience x 200
100% Experience x 400


Tailor

Tailor lvl. 1
Resources required Ruby x 4
Coin x 600
Wooden beam x 600
Stone x 300
Silk x 10
Paper x 10
Unlocks/grants Crafting: Kimono
Character level required 32
Other prerequisites Bridge lvl. 1
Time to build 24h
Rewarded
experience
points
25% Experience x 300
50% Experience x 300
75% Experience x 300
100% Experience x 600


Tailor lvl. 2
Resources required Ruby x 6
Coin x 800
Wooden plank x 800
Stone x 400
Silk x 20
Glass x 20
Unlocks/grants Crafting: Ninja suit
Character level required None
Other prerequisites None
Time to build 24h
Rewarded
experience
points
25% Experience x 400
50% Experience x 400
75% Experience x 400
100% Experience x 800


Tailor lvl. 3
Resources required Ruby x 8
Coin x 1000
Wooden plank x 1000
Stone x 500
Steel x 100
Silk x 30
Unlocks/grants Crafting: Samurai armor
Character level required None
Other prerequisites None
Time to build 24h
Rewarded
experience
points
25% Experience x 500
50% Experience x 500
75% Experience x 500
100% Experience x 1000


Train

Train lvl. 1
Resources required Ruby x 10
Coin x 2000
Steel x 3000
Meteoric Steel x 100
Mechanism x 80
Glass x 10
Blueprint x 100
Unlocks/grants Train missions.
Character level required 50
Other prerequisites Train Station lvl. 1
Time to build 72h
Rewarded
experience
points
25% Experience x 2000
50% Experience x 2000
75% Experience x 2000
100% Experience x 4000
Unlocks cities the train can travel to:
Nagasaki, Osaka, Wakayama, Kyoto.


Train lvl. 2
Resources required Ruby x 10
Coin x 2000
Steel x 1000
Mechanism x 40
Mercury x 30
Blueprint x 40
Unlocks/grants Unlocks more cities to travel to.
Character level required None
Other prerequisites None
Time to build 24h
Rewarded
experience
points
25% Experience x 2000
50% Experience x 2000
75% Experience x 2000
100% Experience x 4000
Unlocks cities the train can travel to:
Tokio, Fukushima, Aomori


Train Station

Train Station lvl. 1
Resources required Ruby x 10
Coin x 1000
Wooden beam x 8000
Wooden plank x 800
Stone x 500
Steel x 1000
Gold ingot x 1
Kimono x 10
Blueprint x 20
Unlocks/grants Train.
Increases storage capacity by 50% of original size.
Character level required 50
Other prerequisites Bridge lvl. 1
Time to build 72h
Rewarded
experience
points
25% Experience x 1000
50% Experience x 1000
75% Experience x 1000
100% Experience x 2000


Warehouse

Warehouse lvl. 1
Resources required Ruby x 1
Coin x 100
Wood x 60
Stone x 60
Unlocks/grants Increases storage capacity by 50% of original size.
Character level required 5
Other prerequisites None
Time to build 30m
Rewarded
experience
points
25% Experience x 60
50% Experience x 60
75% Experience x 60
100% Experience x 120


Warehouse lvl. 2
Resources required Ruby x 2
Coin x 200
Wood x 80
Stone x 80
Unlocks/grants Increases storage capacity by 50% of original size.
Character level required None
Other prerequisites Guild lvl. 2
Time to build 3h
Rewarded
experience
points
25% Experience x 80
50% Experience x 80
75% Experience x 80
100% Experience x 160


Warehouse lvl. 3
Resources required Ruby x 3
Coin x 300
Wooden beam x 200
Stone x 100
Unlocks/grants Increases storage capacity by 50% of original size.
Character level required None
Other prerequisites Guild lvl. 3
Time to build 6h
Rewarded
experience
points
25% Experience x 100
50% Experience x 100
75% Experience x 100
100% Experience x 200


Warehouse lvl. 4
Resources required Ruby x 4
Coin x 400
Wooden beam x 280
Stone x 140
Unlocks/grants Increases storage capacity by 50% of original size.
Character level required None
Other prerequisites Guild lvl. 4
Time to build 12h
Rewarded
experience
points
25% Experience x 140
50% Experience x 140
75% Experience x 140
100% Experience x 280


Warehouse lvl. 5
Resources required Ruby x 5
Coin x 500
Wooden beam x 360
Stone x 180
Unlocks/grants Increases storage capacity by 50% of original size.
Depository.
Character level required None
Other prerequisites Guild lvl. 5
Time to build 12h
Rewarded
experience
points
25% Experience x 180
50% Experience x 180
75% Experience x 180
100% Experience x 360


Warehouse lvl. 6
Resources required Ruby x 6
Coin x 600
Wooden beam x 440
Stone x 220
Steel x 20
Unlocks/grants Increases storage capacity by 50% of original size.
Character level required None
Other prerequisites None
Time to build 24h
Rewarded
experience
points
25% Experience x 220
50% Experience x 220
75% Experience x 220
100% Experience x 440


Warehouse lvl. 7
Resources required Ruby x 7
Coin x 700
Wooden beam x 520
Stone x 260
Steel x 30
Unlocks/grants Increases storage capacity by 50% of original size.
Character level required None
Other prerequisites None
Time to build 24h
Rewarded
experience
points
25% Experience x 260
50% Experience x 260
75% Experience x 260
100% Experience x 520


Windmill

Windmill lvl. 1
Resources required Ruby x 1
Coin x 300
Wood x 150
Stone x 150
Steel x 40
Unlocks/grants Crafting: Flour
Character level required 9
Other prerequisites None
Time to build 3h
Rewarded
experience
points
25% Experience x 150
50% Experience x 150
75% Experience x 150
100% Experience x 300


Windmill lvl. 2
Resources required Ruby x 3
Coin x 500
Wooden beam x 400
Stone x 200
Meteoric Iron x 30
Unlocks/grants Increases productivity by 25%.
Character level required None
Other prerequisites None
Time to build 24h
Rewarded
experience
points
25% Experience x 200
50% Experience x 200
75% Experience x 200
100% Experience x 400
Windmill now crafts 5 x Flour instead of 4 x Flour.


Workshop

Workshop lvl. 1
Resources required Ruby x 1
Coin x 20
Wood x 10
Stone x 10
Unlocks/grants Crafting: Fan
Character level required 2
Other prerequisites None
Time to build 10m
Rewarded
experience
points
25% Experience x 10
50% Experience x 10
75% Experience x 10
100% Experience x 20


Workshop lvl. 2
Resources required Ruby x 2
Coin x 80
Wood x 40
Stone x 40
Unlocks/grants Crafting: Arrows
Character level required None
Other prerequisites None
Time to build 6h
Rewarded
experience
points
25% Experience x 40
50% Experience x 40
75% Experience x 40
100% Experience x 80


Workshop lvl. 3
Resources required Ruby x 3
Coin x 160
Wooden beam x 160
Stone x 80
Unlocks/grants Crafting: Boomerang
Character level required None
Other prerequisites None
Time to build 12h
Rewarded
experience
points
25% Experience x 80
50% Experience x 80
75% Experience x 80
100% Experience x 160


Workshop lvl. 4
Resources required Ruby x 4
Coin x 500
Wooden beam x 500
Stone x 250
Steel x 20
Unlocks/grants Crafting: Mortar
Character level required None
Other prerequisites None
Time to build 24h
Rewarded
experience
points
25% Experience x 250
50% Experience x 250
75% Experience x 250
100% Experience x 500


Workshop lvl. 5
Resources required Ruby x 5
Coin x 1000
Wooden beam x 600
Stone x 300
Steel x 40
Unlocks/grants Crafting: Battering ram (Kikkosha)
Character level required None
Other prerequisites None
Time to build 24h
Rewarded
experience
points
25% Experience x 300
50% Experience x 300
75% Experience x 300
100% Experience x 600


See also[]

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