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Cauldron can be unlocked by upgrading the Alchemist's Hut to lvl. 2. By throwing items into the Cauldron, the player will receive experience points and random resources. To receive any reward at least 7 items must be thrown. Items can be any mix - the same 7 items, or 7 different items. There are currently 119 items that can be thrown into the Cauldron. Items which can not be thrown into the Cauldron will not appear, except for Coins and Gold ingots - they appear faded. Experience gained from each throw can be increased by acquiring the Porcelain Vase, which gives +10% extra experience points. With Tetrachloroaurate (craftifact) the player gets +5 Coins per Gold ingot.

By throwing items into the cauldron, you will receive experience points and random resources.
Cauldron.

Cauldron.


Sound of throwing 7 items into the Cauldron.

Tip: To avoid throwing too many items in the cauldron, put the desired amount in the Depository before throwing.

Rewards 'algorithm'[]

The item rewards that the player will get are randomly calculated following a complex formula, but it can be roughly approximated as follows:

  • Chances of getting items are based on the sum of the "weights" of the 7 items thrown into the Cauldron.
    • When throwing a multiple of 7 items, it is considered as multiple throws of just 7 items (e.g. a throw 49 of the same item is the same as 7 throws of 7 of the same item).
  • The weight of each item can be calculated dividing by 7 the amount of XP received (without the Porcelain Vase bonus) when throwing 7 of said item.
    • Note that all weights are actually multiples of 5 for each 14 of an item. For instance, when throwing 7 Shuriken you get 17 XP, which means the weight of 14 Shuriken would be the closest multiple of 5 to 34, i.e. 35 XP, hence the 2.5 XP weight of each individual Shuriken. Albeit, when throwing 14 Shuriken it is still considered 2 sets of 7 and, due to the rounding down, you'd get 2*17 = 34 XP.
  • The items that can be obtained are Wood, Stone, Steel, Charcoal, Gunpowder, Iron sand, Chemicals and Gold Ingot.
  • The chances of obtaining a Gold Ingot are the total weight of the items thrown multiplied by 0.003.
    • Or, in other words, the average amount of Gold ingots per throw is the total weight multiplied by 0.003.
  • The chances of obtaining one of the other items are equal to the total weight of the items thrown multiplied by 0.01, for each of the other 7 types of items.
    • Or, in other words, the average amount of each other item per throw is the total weight multiplied by 0.01, and the total number of non-ingot items, in average, will be the total weight multiplied by 0.07 (i.e. 0.01 times 7).
  • There will be at least one item rewarded, although the exact formulas for this "compensation" are not known.

Please note that the exact formulas, or where in the process the rounding-down is applied, are unknown, so this is all just an approximation to what can be expected when throwing items into the cauldron.

It can be deduced from this that to compare the expected benefits of different items to be thrown into the Cauldron, it's enough to compare their XP return when 7 are thrown into the Cauldron. For instance, the player is likely to get the same rewards (on average) when throwing Wood as when throwing Stone. When throwing 5x7 Wood (weight=50/7 each) and 10x7 Iron Sand (weight=50/7 each), the total weight would be 750, but if the player crafts each Wood into 4 Charcoal (total 20x7) and along with the 10x7 Iron sand into Steel (total 20x7) and those in turn into 4 Shuriken each (total 80x7), then throw all those Shuriken (80x7, weight=17.5/7 each) into the Cauldron, the total weight is 80 x 17.5 = 1400 (much better than the initial 750 before processing the Wood and Iron Sand into Shuriken, which compensates the processing time if the player can spare it).

Examples:

  • The items thrown into the Cauldron are 7 Katanas.
    • The total weight is 67.5.
    • The chance of getting a Gold Ingot is 67.5 x 0.003 = 0.2025 = approx. 20%.
    • The average amount of each other item is 67.5 x 0.01 = 0.675, and the average total of non-ingot items is 0.675 x 7 = 4.725
      • As an example then, when throwing 3x7=21 Katanas, the average amount of non-ingot items would be 3x0.675x7 = aprox. 14, so the player might get 14 Wood or, more probably, 2 of each Wood, Stone, Steel, Charcoal, Gunpowder, Iron sand and Chemicals, or some other combination thereof. Keep in mind, these are just average amounts, so this can always vary.
  • The items thrown into the Cauldron are 49 Mortars.
    • The total weight is 250 x 7 = 1750.
    • The average amount of Gold Ingot the player will get is 1750 x 0.003 = 5.25.
    • The average amount of each other item is 1750 x 0.01 = 17.5, and the average total of non-ingot items is 17.5 x 7 = 122.5
      • As an example then, when throwing 2x49 Mortars (or rather 49 Mortars twice), the average amount of non-ingot items would be 2x17.5x7 = 245, so the player might get (always on average) 245 items, which might be 245 Wood or, more probably 35 of each Wood, Stone, Steel, Charcoal, Gunpowder, Iron sand and Chemicals, or some other combination thereof. Keep in mind, these are just average amounts, so this can always vary.
  • The items thrown into the Cauldron are 1 Charcoal, 2 Shuriken, 3 Fans and 1 Boomerang.
    • The total weight is 15 x 1/7 + 17.5 x 2/7 + 22.5 x 3/7 + 30 x 1/7 = 21.0714.
    • The chance of getting a Gold Ingot is 21.0714 x 0.003 = 0.063 = approx. 6%.
    • The average amount of each other item is 21.0714 x 0.01 = 0.2107, and the average total of non-ingot items is 0.2107 x 7 = 1.4749, so the player might get one or maybe two other items (which might be different, or the same). Keep in mind, these are just average amounts, so this can always vary.

Expected rewards table[]

The following table shows the expected average rewards when throwing items in the Cauldron. Experience is rounded down.

Cauldron expected rewards
Items
thrown
Expected resources rewarded (on average) Experience
(without
Porcelain
vase)
Expected total
resources
rewarded
(minus Gold ingot)
Mental
power
Mental power
Wood Stone Steel Charcoal Gunpowder Iron sand Chemicals Gold ingot
Elixir of insight x 7 0.125 0.125 0.125 0.125 0.125 0.125 0.125 0.0375 12.5 0.875 -
Fan x 7 0.225 0.225 0.225 0.225 0.225 0.225 0.225 0.0675 22.5 1.575 -
Arrows x 7 0.300 0.300 0.300 0.300 0.300 0.300 0.300 0.0900 30.0 2.100 -
Katana x 7 0.675 0.675 0.675 0.675 0.675 0.675 0.675 0.2025 67.5 4.725 2
Shuriken x 7 0.175 0.175 0.175 0.175 0.175 0.175 0.175 0.0525 17.5 1.225 -
Spikes (Makibishi) x 7 0.425 0.425 0.425 0.425 0.425 0.425 0.425 0.1275 42.5 2.975 -
Boomerang x 7 0.300 0.300 0.300 0.300 0.300 0.300 0.300 0.0900 30.0 2.100 -
Petard x 7 0.425 0.425 0.425 0.425 0.425 0.425 0.425 0.1275 42.5 2.975 -
Bomb (Horoku) x 7 0.750 0.750 0.750 0.750 0.750 0.750 0.750 0.2250 75.0 5.250 -
Firework x 7 2.500 2.500 2.500 2.500 2.500 2.500 2.500 0.7500 250.0 17.500 21
Mortar x 7 2.500 2.500 2.500 2.500 2.500 2.500 2.500 0.7500 250.0 17.500 28
Drum x 7 3.000 3.000 3.000 3.000 3.000 3.000 3.000 0.9000 300.0 21.000 42
Zen fountain x 7 4.000 4.000 4.000 4.000 4.000 4.000 4.000 1.2000 400.0 28.000 56
Battering ram (Kikkosha) x 7 5.000 5.000 5.000 5.000 5.000 5.000 5.000 1.5000 500.0 35.000 70
Anchor x 7 5.000 5.000 5.000 5.000 5.000 5.000 5.000 1.5000 500.0 35.000 112
Steamobile x 7 5.000 5.000 5.000 5.000 5.000 5.000 5.000 1.5000 500.0 35.000 196
Kimono x 7 1.500 1.500 1.500 1.500 1.500 1.500 1.500 0.4500 150.0 10.500 -
Ninja suit x 7 1.750 1.750 1.750 1.750 1.750 1.750 1.750 0.5250 175.0 12.250 -
Samurai armor x 7 2.000 2.000 2.000 2.000 2.000 2.000 2.000 0.6000 200.0 14.000 -
Sword for a hero lvl. 1 x 7 0.500 0.500 0.500 0.500 0.500 0.500 0.500 0.1500 50.0 3.500 -
Sword for a hero lvl. 2 x 7 1.000 1.000 1.000 1.000 1.000 1.000 1.000 0.3000 100.0 7.000 -
Sword for a hero lvl. 3 x 7 2.000 2.000 2.000 2.000 2.000 2.000 2.000 0.6000 200.0 14.000 -
Sword for a hero lvl. 4 x 7 2.500 2.500 2.500 2.500 2.500 2.500 2.500 0.7500 250.0 17.500 -
Sword for a hero lvl. 4+ x 7 3.000 3.000 3.000 3.000 3.000 3.000 3.000 0.9000 300.0 21.000 -
Armor for a hero lvl. 1 x 7 0.500 0.500 0.500 0.500 0.500 0.500 0.500 0.1500 50.0 3.500 -
Armor for a hero lvl. 2 x 7 1.000 1.000 1.000 1.000 1.000 1.000 1.000 0.3000 100.0 7.000 -
Armor for a hero lvl. 3 x 7 2.000 2.000 2.000 2.000 2.000 2.000 2.000 0.6000 200.0 14.000 -
Armor for a hero lvl. 4 x 7 2.500 2.500 2.500 2.500 2.500 2.500 2.500 0.7500 250.0 17.500 -
Armor for a hero lvl. 4+ x 7 3.000 3.000 3.000 3.000 3.000 3.000 3.000 0.9000 300.0 21.000 -
Shield for a hero lvl. 1 x 7 0.250 0.250 0.250 0.250 0.250 0.250 0.250 0.0750 25.0 1.750 -
Shield for a hero lvl. 2 x 7 0.500 0.500 0.500 0.500 0.500 0.500 0.500 0.1500 50.0 3.500 -
Shield for a hero lvl. 3 x 7 1.000 1.000 1.000 1.000 1.000 1.000 1.000 0.3000 100.0 7.000 -
Shield for a hero lvl. 4 x 7 2.500 2.500 2.500 2.500 2.500 2.500 2.500 0.7500 250.0 17.500 -
Shield for a hero lvl. 4+ x 7 3.000 3.000 3.000 3.000 3.000 3.000 3.000 0.9000 300.0 21.000 -
Ring for a hero lvl. 1 x 7 0.500 0.500 0.500 0.500 0.500 0.500 0.500 0.1500 50.0 3.500 -
Ring for a hero lvl. 2 x 7 1.000 1.000 1.000 1.000 1.000 1.000 1.000 0.3000 100.0 7.000 -
Ring for a hero lvl. 3 x 7 1.500 1.500 1.500 1.500 1.500 1.500 1.500 0.4500 150.0 10.500 -
Ring for a hero lvl. 4 x 7 2.000 2.000 2.000 2.000 2.000 2.000 2.000 0.6000 200.0 14.000 -
Ring for a hero lvl. 4+ x 7 2.250 2.250 2.250 2.250 2.250 2.250 2.250 0.6750 225.0 15.750 -
Throwing knife (Kunai) x 7 0.250 0.250 0.250 0.250 0.250 0.250 0.250 0.0750 25.0 1.750 -
Greek grenade x 7 0.250 0.250 0.250 0.250 0.250 0.250 0.250 0.0750 25.0 1.750 -
Madness grenade x 7 0.500 0.500 0.500 0.500 0.500 0.500 0.500 0.1500 50.0 3.500 -
Throwing net x 7 0.500 0.500 0.500 0.500 0.500 0.500 0.500 0.1500 50.0 3.500 -
Mechanical spider x 7 1.500 1.500 1.500 1.500 1.500 1.500 1.500 0.4500 150.0 10.500 -
Horn x 7 1.500 1.500 1.500 1.500 1.500 1.500 1.500 0.4500 150.0 10.500 -
Ariadne's thread x 7 0.500 0.500 0.500 0.500 0.500 0.500 0.500 0.1500 50.0 3.500 -
Bedroll x 7 1.000 1.000 1.000 1.000 1.000 1.000 1.000 0.3000 100.0 7.000 -
Wood x 7 0.500 0.500 0.500 0.500 0.500 0.500 0.500 0.1500 50.0 3.500 -
Wooden beam x 7 0.300 0.300 0.300 0.300 0.300 0.300 0.300 0.0900 30.0 2.100 -
Wooden plank x 7 0.300 0.300 0.300 0.300 0.300 0.300 0.300 0.0900 30.0 2.100 -
Stone x 7 0.500 0.500 0.500 0.500 0.500 0.500 0.500 0.1500 50.0 3.500 -
Steel x 7 0.425 0.425 0.425 0.425 0.425 0.425 0.425 0.1275 42.5 2.975 -
Meteoric Iron x 7 0.500 0.500 0.500 0.500 0.500 0.500 0.500 0.1500 50.0 3.500 -
Meteoric Steel x 7 1.000 1.000 1.000 1.000 1.000 1.000 1.000 0.3000 100.0 7.000 -
Gears x 7 1.000 1.000 1.000 1.000 1.000 1.000 1.000 0.3000 100.0 7.000 -
Mechanism x 7 2.000 2.000 2.000 2.000 2.000 2.000 2.000 0.6000 200.0 14.000 -
Titanium x 7 4.000 4.000 4.000 4.000 4.000 4.000 4.000 1.2000 400.0 28.000 -
Titanium parts x 7 2.000 2.000 2.000 2.000 2.000 2.000 2.000 0.6000 200.0 14.000 -
Mercury x 7 1.000 1.000 1.000 1.000 1.000 1.000 1.000 0.3000 100.0 7.000 -
Charcoal x 7 0.150 0.150 0.150 0.150 0.150 0.150 0.150 0.0450 15.0 1.050 -
Gunpowder x 7 0.425 0.425 0.425 0.425 0.425 0.425 0.425 0.1275 42.5 2.975 -
Iron sand x 7 0.500 0.500 0.500 0.500 0.500 0.500 0.500 0.1500 50.0 3.500 -
Chemicals x 7 0.500 0.500 0.500 0.500 0.500 0.500 0.500 0.1500 50.0 3.500 -
Synthetic fertilizer x 7 2.000 2.000 2.000 2.000 2.000 2.000 2.000 0.6000 200.0 14.000 -
Cinnabar x 7 0.500 0.500 0.500 0.500 0.500 0.500 0.500 0.1500 50.0 3.500 -
Arsenopyrite x 7 0.500 0.500 0.500 0.500 0.500 0.500 0.500 0.1500 50.0 3.500 -
Thread x 7 0.250 0.250 0.250 0.250 0.250 0.250 0.250 0.0750 25.0 1.750 -
Soy sauce x 7 0.625 0.625 0.625 0.625 0.625 0.625 0.625 0.1875 62.5 4.375 -
Salmon x 7 0.125 0.125 0.125 0.125 0.125 0.125 0.125 0.0375 12.5 0.875 -
Tuna x 7 0.625 0.625 0.625 0.625 0.625 0.625 0.625 0.1875 62.5 4.375 -
Ultraviolet Cherry x 7 0.200 0.200 0.200 0.200 0.200 0.200 0.200 0.0600 20.0 1.400 -
Woodland strawberry x 7 0.200 0.200 0.200 0.200 0.200 0.200 0.200 0.0600 20.0 1.400 -
Mushrooms x 7 0.200 0.200 0.200 0.200 0.200 0.200 0.200 0.0600 20.0 1.400 -
Porcini mushroom x 7 0.300 0.300 0.300 0.300 0.300 0.300 0.300 0.0900 30.0 2.100 -
Herbs x 7 0.200 0.200 0.200 0.200 0.200 0.200 0.200 0.0600 20.0 1.400 -
Ginkgo biloba x 7 0.300 0.300 0.300 0.300 0.300 0.300 0.300 0.0900 30.0 2.100 -
Bamboo x 7 0.300 0.300 0.300 0.300 0.300 0.300 0.300 0.0900 30.0 2.100 -
Mandrake root x 7 0.250 0.250 0.250 0.250 0.250 0.250 0.250 0.0750 25.0 1.750 -
Sushi x 7 1.500 1.500 1.500 1.500 1.500 1.500 1.500 0.4500 150.0 10.500 -
Cup of coffee x 7 2.250 2.250 2.250 2.250 2.250 2.250 2.250 0.6750 225.0 15.750 -
Fried eggs x 7 0.250 0.250 0.250 0.250 0.250 0.250 0.250 0.0750 25.0 1.750 -
Smoothie x 7 1.000 1.000 1.000 1.000 1.000 1.000 1.000 0.3000 100.0 7.000 -
Smoothie -2 x 7 1.500 1.500 1.500 1.500 1.500 1.500 1.500 0.4500 150.0 10.500 -
Coffee ice cream x 7 1.750 1.750 1.750 1.750 1.750 1.750 1.750 0.5250 175.0 12.250 -
Date cake x 7 2.500 2.500 2.500 2.500 2.500 2.500 2.500 0.7500 250.0 17.500 -
Ramen x 7 1.750 1.750 1.750 1.750 1.750 1.750 1.750 0.5250 175.0 12.250 -
Curry x 7 2.500 2.500 2.500 2.500 2.500 2.500 2.500 0.7500 250.0 17.500 -
Miso soup x 7 1.750 1.750 1.750 1.750 1.750 1.750 1.750 0.5250 175.0 12.250 -
Amazake x 7 0.500 0.500 0.500 0.500 0.500 0.500 0.500 0.1500 50.0 3.500 -
Mandra-Cola x 7 1.000 1.000 1.000 1.000 1.000 1.000 1.000 0.3000 100.0 7.000 -
Tofu x 7 0.500 0.500 0.500 0.500 0.500 0.500 0.500 0.1500 50.0 3.500 -
Inarizushi x 7 0.750 0.750 0.750 0.750 0.750 0.750 0.750 0.2250 75.0 5.250 -
Yuba x 7 0.750 0.750 0.750 0.750 0.750 0.750 0.750 0.2250 75.0 5.250 -
Onigiri x 7 0.100 0.100 0.100 0.100 0.100 0.100 0.100 0.0300 10.0 0.700 -
Flatbread x 7 0.100 0.100 0.100 0.100 0.100 0.100 0.100 0.0300 10.0 0.700 -
Natto x 7 0.200 0.200 0.200 0.200 0.200 0.200 0.200 0.0600 20.0 1.400 -
Cherry bun x 7 0.200 0.200 0.200 0.200 0.200 0.200 0.200 0.0600 20.0 1.400 -
Muffin x 7 0.200 0.200 0.200 0.200 0.200 0.200 0.200 0.0600 20.0 1.400 -
Mushroom rice (Bento) x 7 0.200 0.200 0.200 0.200 0.200 0.200 0.200 0.0600 20.0 1.400 -
Porcini pasta x 7 0.300 0.300 0.300 0.300 0.300 0.300 0.300 0.0900 30.0 2.100 -
Baklava x 7 0.200 0.200 0.200 0.200 0.200 0.200 0.200 0.0600 20.0 1.400 -
Poke x 7 1.500 1.500 1.500 1.500 1.500 1.500 1.500 0.4500 150.0 10.500 -
Marinated eggs x 7 0.250 0.250 0.250 0.250 0.250 0.250 0.250 0.0750 25.0 1.750 -
Teriyaki salmon x 7 2.000 2.000 2.000 2.000 2.000 2.000 2.000 0.6000 200.0 14.000 -
Balm x 7 0.400 0.400 0.400 0.400 0.400 0.400 0.400 0.1200 40.0 2.800 -
Potion of healing x 7 0.200 0.200 0.200 0.200 0.200 0.200 0.200 0.0600 20.0 1.400 -
Potion of healing lvl. 2 x 7 0.400 0.400 0.400 0.400 0.400 0.400 0.400 0.1200 40.0 2.800 -
Potion of energy x 7 0.200 0.200 0.200 0.200 0.200 0.200 0.200 0.0600 20.0 1.400 -
Potion of mental power x 7 2.000 2.000 2.000 2.000 2.000 2.000 2.000 0.6000 200.0 14.000 -
Potion Berserker rage x 7 0.400 0.400 0.400 0.400 0.400 0.400 0.400 0.1200 40.0 2.800 -
Potion Ambrosia x 7 1.000 1.000 1.000 1.000 1.000 1.000 1.000 0.3000 100.0 7.000 -
Reagent x 7 0.150 0.150 0.150 0.150 0.150 0.150 0.150 0.0450 15.0 1.050 -
Catalyst x 7 0.500 0.500 0.500 0.500 0.500 0.500 0.500 0.1500 50.0 3.500 -
Enzyme x 7 0.400 0.400 0.400 0.400 0.400 0.400 0.400 0.1200 40.0 2.800 -
Ancient page x 7 0.400 0.400 0.400 0.400 0.400 0.400 0.400 0.1200 40.0 2.800 21
Grimoire x 7 0.800 0.800 0.800 0.800 0.800 0.800 0.800 0.2400 80.0 5.600 42
Dragon teeth x 7 2.500 2.500 2.500 2.500 2.500 2.500 2.500 0.7500 250.0 17.500 -
Salamander hide x 7 1.500 1.500 1.500 1.500 1.500 1.500 1.500 0.4500 150.0 10.500 -
Salamander velour x 7 2.000 2.000 2.000 2.000 2.000 2.000 2.000 0.6000 200.0 14.000 -

The values in the table are valid for throwing the same 7 items into the Cauldron. When different items are thrown into the Cauldron, the items received will be a combination of the results shown in the table, based on the combined weights of the items thrown.

Porcelain vase bonus[]

The experience points gained from the Porcelain vase are always rounded down the the nearest whole number. The rounding happens after the multiplication by 110%. For instance: when throwing 7 x Katana the player receives 73 experience points (73.7 rounded down); however, when throwing 14 x Katana (in a single throw, using the x7 button and then the slider), the player receives 147 experience points (147.4 rounded down) versus the 146 the player would receive (73 x2) if doing 2 throws of 7 x Katana each; throwing 21 x Katana will give the player 221 experience points (221.1 rounded down) instead of 219 for 3 throws of 7. The most effective (for experience points gain) throwing amounts are:

  • 14 for Bomb, Charcoal, Ramen, Cup of coffee;
  • 21 for Katana, Shuriken;
  • 35 for Elixir of insight, Fan, Spikes, Petard, Steel, Gunpowder, Salmon, Tuna.
  • For other items throwing multiples of 7 is just as effective as throwing 7.

Rewards comparison tables[]

Base items[]

Below are listed item throws of comparable value. Example: comparison between throwing 7x Wood VS throwing 14x Wooden beams (which are crafted from 7x Wood).

Cauldron expected rewards equivalent to 35 x Crypto-coin
Items
thrown
Expected resources rewarded (on average) Experience
(without
Porcelain
vase)
Expected total
resources
rewarded
(minus Gold ingot)
Mental
power
Mental power
Method
Wood Stone Steel Charcoal Gunpowder Iron sand Chemicals Gold ingot
Ring for a hero lvl. 1 x 1.00 0.071 0.071 0.071 0.071 0.071 0.071 0.071 0.0214 7.1 0.500 - Bourse
Wood x 21.00 1.500 1.500 1.500 1.500 1.500 1.500 1.500 0.4500 150.0 10.500 - Bourse
Stone x 14.00 1.000 1.000 1.000 1.000 1.000 1.000 1.000 0.3000 100.0 7.000 - Bourse



Cauldron expected rewards equivalent to 7 x Wood
Items
thrown
Expected resources rewarded (on average) Experience
(without
Porcelain
vase)
Expected total
resources
rewarded
(minus Gold ingot)
Mental
power
Mental power
Method
Wood Stone Steel Charcoal Gunpowder Iron sand Chemicals Gold ingot
Fan x 21.00 0.675 0.675 0.675 0.675 0.675 0.675 0.675 0.2025 67.5 4.725 - Craft
Arrows x 14.00 0.600 0.600 0.600 0.600 0.600 0.600 0.600 0.1800 60.0 4.200 - Craft
Boomerang x 14.00 0.600 0.600 0.600 0.600 0.600 0.600 0.600 0.1800 60.0 4.200 - Craft
Wood x 7.00 0.500 0.500 0.500 0.500 0.500 0.500 0.500 0.1500 50.0 3.500 - Base loot
Wooden beam x 14.00 0.600 0.600 0.600 0.600 0.600 0.600 0.600 0.1800 60.0 4.200 - Craft
Wooden plank x 14.00 0.600 0.600 0.600 0.600 0.600 0.600 0.600 0.1800 60.0 4.200 - Craft
Stone x 3.50 0.250 0.250 0.250 0.250 0.250 0.250 0.250 0.0750 25.0 1.750 - Bourse
Charcoal x 28.00 0.600 0.600 0.600 0.600 0.600 0.600 0.600 0.1800 60.0 4.200 - Craft



Cauldron expected rewards equivalent to 7 x Stone
Items
thrown
Expected resources rewarded (on average) Experience
(without
Porcelain
vase)
Expected total
resources
rewarded
(minus Gold ingot)
Mental
power
Mental power
Method
Wood Stone Steel Charcoal Gunpowder Iron sand Chemicals Gold ingot
Wood x 4.38 0.312 0.312 0.312 0.312 0.312 0.312 0.312 0.0938 31.2 2.188 - Bourse
Stone x 7.00 0.500 0.500 0.500 0.500 0.500 0.500 0.500 0.1500 50.0 3.500 - Base loot



Cauldron expected rewards equivalent to 7 x Steel
Items
thrown
Expected resources rewarded (on average) Experience
(without
Porcelain
vase)
Expected total
resources
rewarded
(minus Gold ingot)
Mental
power
Mental power
Method
Wood Stone Steel Charcoal Gunpowder Iron sand Chemicals Gold ingot
Shuriken x 28.00 0.700 0.700 0.700 0.700 0.700 0.700 0.700 0.2100 70.0 4.900 - Craft
Spikes (Makibishi) x 7.00 0.425 0.425 0.425 0.425 0.425 0.425 0.425 0.1275 42.5 2.975 - Craft
Steel x 7.00 0.425 0.425 0.425 0.425 0.425 0.425 0.425 0.1275 42.5 2.975 - Base loot



Cauldron expected rewards equivalent to 7 x Gunpowder
Items
thrown
Expected resources rewarded (on average) Experience
(without
Porcelain
vase)
Expected total
resources
rewarded
(minus Gold ingot)
Mental
power
Mental power
Method
Wood Stone Steel Charcoal Gunpowder Iron sand Chemicals Gold ingot
Petard x 7.00 0.425 0.425 0.425 0.425 0.425 0.425 0.425 0.1275 42.5 2.975 - Craft
Bomb (Horoku) x 3.50 0.375 0.375 0.375 0.375 0.375 0.375 0.375 0.1125 37.5 2.625 - Craft
Gunpowder x 7.00 0.425 0.425 0.425 0.425 0.425 0.425 0.425 0.1275 42.5 2.975 - Base loot



Cauldron expected rewards equivalent to 7 x Salmon
Items
thrown
Expected resources rewarded (on average) Experience
(without
Porcelain
vase)
Expected total
resources
rewarded
(minus Gold ingot)
Mental
power
Mental power
Method
Wood Stone Steel Charcoal Gunpowder Iron sand Chemicals Gold ingot
Wood x 21.00 1.500 1.500 1.500 1.500 1.500 1.500 1.500 0.4500 150.0 10.500 - Bourse
Stone x 14.00 1.000 1.000 1.000 1.000 1.000 1.000 1.000 0.3000 100.0 7.000 - Bourse
Salmon x 7.00 0.125 0.125 0.125 0.125 0.125 0.125 0.125 0.0375 12.5 0.875 - Base loot



Crafted items[]

Below are listed comparison rewards between final crafted items and their ingredients. Not all items are displayed, only the most relevant ones. Usually the raw ingredients are worth more that the crafted items. Only Sword for a hero lvl. 1 and Shield for a hero lvl. 1 tables are displayed, because the difference in rewards on higher level equipment is even higher.

Cauldron expected rewards equivalent to 7 x Katana
Items
thrown
Expected resources rewarded (on average) Experience
(without
Porcelain
vase)
Expected total
resources
rewarded
(minus Gold ingot)
Mental
power
Mental power
Wood Stone Steel Charcoal Gunpowder Iron sand Chemicals Gold ingot
Katana x 7.00 0.675 0.675 0.675 0.675 0.675 0.675 0.675 0.2025 67.5 4.725 2
Steel x 14.00
Charcoal x 7.00
1.000 1.000 1.000 1.000 1.000 1.000 1.000 0.3000 100.0 7.000 -
Wood x 1.75
Charcoal x 14.00
Iron sand x 7.00
0.925 0.925 0.925 0.925 0.925 0.925 0.925 0.2775 92.5 6.475 -
Wood x 5.25
Iron sand x 7.00
0.875 0.875 0.875 0.875 0.875 0.875 0.875 0.2625 87.5 6.125 -


Cauldron expected rewards equivalent to 28 x Shuriken
Items
thrown
Expected resources rewarded (on average) Experience
(without
Porcelain
vase)
Expected total
resources
rewarded
(minus Gold ingot)
Mental
power
Mental power
Wood Stone Steel Charcoal Gunpowder Iron sand Chemicals Gold ingot
Shuriken x 28.00 0.700 0.700 0.700 0.700 0.700 0.700 0.700 0.2100 70.0 4.900 -
Steel x 7.00
0.425 0.425 0.425 0.425 0.425 0.425 0.425 0.1275 42.5 2.975 -
Iron sand x 3.50
Charcoal x 7.00
0.400 0.400 0.400 0.400 0.400 0.400 0.400 0.1200 40.0 2.800 -
Iron sand x 3.50
Wood x 1.75
0.375 0.375 0.375 0.375 0.375 0.375 0.375 0.1125 37.5 2.625 -


Cauldron expected rewards equivalent to 7 x Spikes (Makibishi)
Items
thrown
Expected resources rewarded (on average) Experience
(without
Porcelain
vase)
Expected total
resources
rewarded
(minus Gold ingot)
Mental
power
Mental power
Wood Stone Steel Charcoal Gunpowder Iron sand Chemicals Gold ingot
Spikes (Makibishi) x 7.00 0.425 0.425 0.425 0.425 0.425 0.425 0.425 0.1275 42.5 2.975 -
Steel x 7.00
0.425 0.425 0.425 0.425 0.425 0.425 0.425 0.1275 42.5 2.975 -
Iron sand x 3.50
Charcoal x 7.00
0.400 0.400 0.400 0.400 0.400 0.400 0.400 0.1200 40.0 2.800 -
Iron sand x 3.50
Wood x 1.75
0.375 0.375 0.375 0.375 0.375 0.375 0.375 0.1125 37.5 2.625 -


Cauldron expected rewards equivalent to 7 x Petard
Items
thrown
Expected resources rewarded (on average) Experience
(without
Porcelain
vase)
Expected total
resources
rewarded
(minus Gold ingot)
Mental
power
Mental power
Wood Stone Steel Charcoal Gunpowder Iron sand Chemicals Gold ingot
Petard x 7.00 0.425 0.425 0.425 0.425 0.425 0.425 0.425 0.1275 42.5 2.975 -
Gunpowder x 7.00
0.425 0.425 0.425 0.425 0.425 0.425 0.425 0.1275 42.5 2.975 -
Chemicals x 3.50
Charcoal x 7.00
0.400 0.400 0.400 0.400 0.400 0.400 0.400 0.1200 40.0 2.800 -
Chemicals x 3.50
Wood x 1.75
0.375 0.375 0.375 0.375 0.375 0.375 0.375 0.1125 37.5 2.625 -


Cauldron expected rewards equivalent to 7 x Bomb (Horoku)
Items
thrown
Expected resources rewarded (on average) Experience
(without
Porcelain
vase)
Expected total
resources
rewarded
(minus Gold ingot)
Mental
power
Mental power
Wood Stone Steel Charcoal Gunpowder Iron sand Chemicals Gold ingot
Bomb (Horoku) x 7.00 0.750 0.750 0.750 0.750 0.750 0.750 0.750 0.2250 75.0 5.250 -
Gunpowder x 14.00
0.850 0.850 0.850 0.850 0.850 0.850 0.850 0.2550 85.0 5.950 -
Chemicals x 7.00
Charcoal x 14.00
0.800 0.800 0.800 0.800 0.800 0.800 0.800 0.2400 80.0 5.600 -
Chemicals x 7.00
Wood x 3.50
0.750 0.750 0.750 0.750 0.750 0.750 0.750 0.2250 75.0 5.250 -


Cauldron expected rewards equivalent to 7 x Mortar
Items
thrown
Expected resources rewarded (on average) Experience
(without
Porcelain
vase)
Expected total
resources
rewarded
(minus Gold ingot)
Mental
power
Mental power
Wood Stone Steel Charcoal Gunpowder Iron sand Chemicals Gold ingot
Mortar x 7.00 2.500 2.500 2.500 2.500 2.500 2.500 2.500 0.7500 250.0 17.500 28
Wooden beam x 14.00
Gunpowder x 14.00
Steel x 42.00
4.000 4.000 4.000 4.000 4.000 4.000 4.000 1.2000 400.0 28.000 -
Wood x 7.00
Charcoal x 56.00
Iron sand x 21.00
Chemicals x 7.00
3.700 3.700 3.700 3.700 3.700 3.700 3.700 1.1100 370.0 25.900 -
Wood x 21.00
Iron sand x 21.00
Chemicals x 7.00
3.500 3.500 3.500 3.500 3.500 3.500 3.500 1.0500 350.0 24.500 -


Cauldron expected rewards equivalent to 7 x Battering ram (Kikkosha)
Items
thrown
Expected resources rewarded (on average) Experience
(without
Porcelain
vase)
Expected total
resources
rewarded
(minus Gold ingot)
Mental
power
Mental power
Wood Stone Steel Charcoal Gunpowder Iron sand Chemicals Gold ingot
Battering ram (Kikkosha) x 7.00 5.000 5.000 5.000 5.000 5.000 5.000 5.000 1.5000 500.0 35.000 70
Wooden beam x 140.00
Steel x 28.00
7.700 7.700 7.700 7.700 7.700 7.700 7.700 2.3100 770.0 53.900 -
Wood x 70.00
Charcoal x 28.00
Iron sand x 14.00
6.600 6.600 6.600 6.600 6.600 6.600 6.600 1.9800 660.0 46.200 -
Wood x 77.00
Iron sand x 14.00
6.500 6.500 6.500 6.500 6.500 6.500 6.500 1.9500 650.0 45.500 -


Cauldron expected rewards equivalent to 7 x Steamobile
Items
thrown
Expected resources rewarded (on average) Experience
(without
Porcelain
vase)
Expected total
resources
rewarded
(minus Gold ingot)
Mental
power
Mental power
Wood Stone Steel Charcoal Gunpowder Iron sand Chemicals Gold ingot
Steamobile x 7.00 5.000 5.000 5.000 5.000 5.000 5.000 5.000 1.5000 500.0 35.000 196
Mechanism x 14.00
Meteoric Steel x 14.00
Charcoal x 14.00
6.300 6.300 6.300 6.300 6.300 6.300 6.300 1.8900 630.0 44.100 -
Meteoric Steel x 14.00
Charcoal x 84.00
Gears x 28.00
Chemicals x 14.00
Wood x 3.50
Meteoric Iron x 28.00
11.050 11.050 11.050 11.050 11.050 11.050 11.050 3.3150 1105.0 77.350 -
Chemicals x 28.00
Charcoal x 140.00
Wood x 24.50
Meteoric Iron x 140.00
16.750 16.750 16.750 16.750 16.750 16.750 16.750 5.0250 1675.0 117.250 -
Wood x 59.50
Chemicals x 28.00
Meteoric Iron x 140.00
16.250 16.250 16.250 16.250 16.250 16.250 16.250 4.8750 1625.0 113.750 -


Cauldron expected rewards equivalent to 7 x Sword for a hero lvl. 1
Items
thrown
Expected resources rewarded (on average) Experience
(without
Porcelain
vase)
Expected total
resources
rewarded
(minus Gold ingot)
Mental
power
Mental power
Wood Stone Steel Charcoal Gunpowder Iron sand Chemicals Gold ingot
Sword for a hero lvl. 1 x 7.00 0.500 0.500 0.500 0.500 0.500 0.500 0.500 0.1500 50.0 3.500 -
Steel x 70.00
Meteoric Iron x 21.00
Charcoal x 70.00
7.250 7.250 7.250 7.250 7.250 7.250 7.250 2.1750 725.0 50.750 -
Wood x 17.50
Charcoal x 70.00
Iron sand x 35.00
Meteoric Iron x 21.00
6.750 6.750 6.750 6.750 6.750 6.750 6.750 2.0250 675.0 47.250 -
Wood x 35.00
Iron sand x 35.00
Meteoric Iron x 21.00
6.500 6.500 6.500 6.500 6.500 6.500 6.500 1.9500 650.0 45.500 -


Cauldron expected rewards equivalent to 7 x Shield for a hero lvl. 1
Items
thrown
Expected resources rewarded (on average) Experience
(without
Porcelain
vase)
Expected total
resources
rewarded
(minus Gold ingot)
Mental
power
Mental power
Wood Stone Steel Charcoal Gunpowder Iron sand Chemicals Gold ingot
Shield for a hero lvl. 1 x 7.00 0.250 0.250 0.250 0.250 0.250 0.250 0.250 0.0750 25.0 1.750 -
Wooden beam x 35.00
Meteoric Iron x 21.00
3.000 3.000 3.000 3.000 3.000 3.000 3.000 0.9000 300.0 21.000 -
Wood x 17.50
Meteoric Iron x 21.00
2.750 2.750 2.750 2.750 2.750 2.750 2.750 0.8250 275.0 19.250 -


Cauldron expected rewards equivalent to 21 x Throwing knife (Kunai)
Items
thrown
Expected resources rewarded (on average) Experience
(without
Porcelain
vase)
Expected total
resources
rewarded
(minus Gold ingot)
Mental
power
Mental power
Wood Stone Steel Charcoal Gunpowder Iron sand Chemicals Gold ingot
Throwing knife (Kunai) x 21.00 0.750 0.750 0.750 0.750 0.750 0.750 0.750 0.2250 75.0 5.250 -
Meteoric Iron x 7.00
Charcoal x 7.00
0.650 0.650 0.650 0.650 0.650 0.650 0.650 0.1950 65.0 4.550 -
Wood x 1.75
Meteoric Iron x 7.00
0.625 0.625 0.625 0.625 0.625 0.625 0.625 0.1875 62.5 4.375 -


Cauldron expected rewards equivalent to 7 x Throwing net
Items
thrown
Expected resources rewarded (on average) Experience
(without
Porcelain
vase)
Expected total
resources
rewarded
(minus Gold ingot)
Mental
power
Mental power
Wood Stone Steel Charcoal Gunpowder Iron sand Chemicals Gold ingot
Throwing net x 7.00 0.500 0.500 0.500 0.500 0.500 0.500 0.500 0.1500 50.0 3.500 -
Thread x 14.00
Stone x 7.00
1.000 1.000 1.000 1.000 1.000 1.000 1.000 0.3000 100.0 7.000 -


Cauldron expected rewards equivalent to 7 x Mechanical spider
Items
thrown
Expected resources rewarded (on average) Experience
(without
Porcelain
vase)
Expected total
resources
rewarded
(minus Gold ingot)
Mental
power
Mental power
Wood Stone Steel Charcoal Gunpowder Iron sand Chemicals Gold ingot
Mechanical spider x 7.00 1.500 1.500 1.500 1.500 1.500 1.500 1.500 0.4500 150.0 10.500 -
Mechanism x 7.00
Meteoric Steel x 7.00
3.000 3.000 3.000 3.000 3.000 3.000 3.000 0.9000 300.0 21.000 -
Meteoric Steel x 7.00
Charcoal x 42.00
Gears x 14.00
Chemicals x 7.00
Meteoric Iron x 14.00
5.400 5.400 5.400 5.400 5.400 5.400 5.400 1.6200 540.0 37.800 -
Chemicals x 14.00
Charcoal x 70.00
Wood x 10.50
Meteoric Iron x 70.00
8.250 8.250 8.250 8.250 8.250 8.250 8.250 2.4750 825.0 57.750 -
Wood x 28.00
Chemicals x 14.00
Meteoric Iron x 70.00
8.000 8.000 8.000 8.000 8.000 8.000 8.000 2.4000 800.0 56.000 -


Cauldron expected rewards equivalent to 35 x Meteoric Steel
Items
thrown
Expected resources rewarded (on average) Experience
(without
Porcelain
vase)
Expected total
resources
rewarded
(minus Gold ingot)
Mental
power
Mental power
Wood Stone Steel Charcoal Gunpowder Iron sand Chemicals Gold ingot
Meteoric Steel x 35.00 5.000 5.000 5.000 5.000 5.000 5.000 5.000 1.5000 500.0 35.000 -
Charcoal x 210.00
Meteoric Iron x 70.00
Chemicals x 35.00
12.000 12.000 12.000 12.000 12.000 12.000 12.000 3.6000 1200.0 84.000 -
Wood x 52.50
Chemicals x 35.00
Meteoric Iron x 70.00
11.250 11.250 11.250 11.250 11.250 11.250 11.250 3.3750 1125.0 78.750 -


Cauldron expected rewards equivalent to 7 x Gears
Items
thrown
Expected resources rewarded (on average) Experience
(without
Porcelain
vase)
Expected total
resources
rewarded
(minus Gold ingot)
Mental
power
Mental power
Wood Stone Steel Charcoal Gunpowder Iron sand Chemicals Gold ingot
Gears x 7.00 1.000 1.000 1.000 1.000 1.000 1.000 1.000 0.3000 100.0 7.000 -
Meteoric Iron x 21.00
Charcoal x 14.00
1.800 1.800 1.800 1.800 1.800 1.800 1.800 0.5400 180.0 12.600 -
Wood x 3.50
Meteoric Iron x 21.00
1.750 1.750 1.750 1.750 1.750 1.750 1.750 0.5250 175.0 12.250 -


Cauldron expected rewards equivalent to 7 x Mechanism
Items
thrown
Expected resources rewarded (on average) Experience
(without
Porcelain
vase)
Expected total
resources
rewarded
(minus Gold ingot)
Mental
power
Mental power
Wood Stone Steel Charcoal Gunpowder Iron sand Chemicals Gold ingot
Mechanism x 7.00 2.000 2.000 2.000 2.000 2.000 2.000 2.000 0.6000 200.0 14.000 -
Gears x 14.00
Meteoric Steel x 7.00
3.000 3.000 3.000 3.000 3.000 3.000 3.000 0.9000 300.0 21.000 -
Chemicals x 7.00
Charcoal x 70.00
Meteoric Iron x 56.00
6.000 6.000 6.000 6.000 6.000 6.000 6.000 1.8000 600.0 42.000 -
Wood x 17.50
Chemicals x 7.00
Meteoric Iron x 56.00
5.750 5.750 5.750 5.750 5.750 5.750 5.750 1.7250 575.0 40.250 -


Cauldron expected rewards equivalent to 14 x Gunpowder
Items
thrown
Expected resources rewarded (on average) Experience
(without
Porcelain
vase)
Expected total
resources
rewarded
(minus Gold ingot)
Mental
power
Mental power
Wood Stone Steel Charcoal Gunpowder Iron sand Chemicals Gold ingot
Gunpowder x 14.00 0.850 0.850 0.850 0.850 0.850 0.850 0.850 0.2550 85.0 5.950 -
Charcoal x 14.00
Chemicals x 7.00
0.800 0.800 0.800 0.800 0.800 0.800 0.800 0.2400 80.0 5.600 -
Wood x 3.50
Chemicals x 7.00
0.750 0.750 0.750 0.750 0.750 0.750 0.750 0.2250 75.0 5.250 -


Cauldron expected rewards equivalent to 7 x Synthetic fertilizer
Items
thrown
Expected resources rewarded (on average) Experience
(without
Porcelain
vase)
Expected total
resources
rewarded
(minus Gold ingot)
Mental
power
Mental power
Wood Stone Steel Charcoal Gunpowder Iron sand Chemicals Gold ingot
Synthetic fertilizer x 7.00 2.000 2.000 2.000 2.000 2.000 2.000 2.000 0.6000 200.0 14.000 -
Chemicals x 28.00
Reagent x 7.00
Charcoal x 7.00
2.300 2.300 2.300 2.300 2.300 2.300 2.300 0.6900 230.0 16.100 -
Chemicals x 28.00
Reagent x 7.00
Wood x 1.75
2.275 2.275 2.275 2.275 2.275 2.275 2.275 0.6825 227.5 15.925 -



To next level[]

After there are only 2 000 experience points needed to reach the next character level a text will appear after each throw, showing how much experience points are still needed to reach the next level. After reaching a new level with throwing items into the Cauldron the text "New level!" will appear instead.

See also[]

Players can input data from their throws into the Cauldron in this spreadsheet - instructions should be displayed on the "Summary_7" sheet (on the cells with a grey background). Questions can be addressed to the administrators. If a player doesn't feel comfortable editing the spreadsheet, they can always post their data in a comment below and someone else will happily update the spreadsheet. One of the uses of this spreadsheet is seeing how the statistical results match, or differ from, the theoretical values from the expected rewards "algorithm".