This tab allows changing classes and learning skills. Once the player has reached a certain character level, they can change a class for Rubies and/or learn a skill for Rubies and Coins.
Character: class Ninja and skills learned.
Sound of changing classes or learning skills.
Classes[]
Classes give a permanent bonus, which speeds up guild progression. Only one class can be chosen/selected at a time. Changing to a class always has the same cost, even if it has been previously bought/learnt. A pop up menu appears before changing classes (see Notes). Classes also have their compensation/drawbacks, which usually comes in a form of less hints per puzzle. They also have a character level requirement, which has to be reached before being able to buy/learn that class. Below are listed all classes with their benefits, compensations, cost and when they're unlocked.
| Name | Benefits and Compensations | Cost | Unlocks at level |
|---|---|---|---|
| Rookie | +20% drop chance: |
None | Already unlocked. |
| None | |||
| Warrior | +10% drop chance: |
3 | |
| −5 hints per puzzle | |||
| Wizard | +5 hints per puzzle +10% drop chance: Increases the replenishment of mental power by 5%. Rounding to nearest integer. |
6 | |
| −20% drop chance: | |||
| Rogue | +10% drop chance: +10% drop chance: |
9 | |
| −5 hints per puzzle | |||
| Monk | +10% Experience +10% drop chance: Increases the replenishment of mental power by 10%. Rounding to nearest integer. |
12 | |
| −5 hints per puzzle | |||
| Geologist | +15% drop chance: Has a chance to find: |
15 | |
| −5 hints per puzzle | |||
| Archaeologist | +20% drop chance: +10% drop chance: Increases the replenishment of mental power by 5%. Rounding to nearest integer. |
18 | |
| −5 hints per puzzle | |||
| Samurai | +20% drop chance: +15% drop chance: Has a chance to find: |
21 | |
| −10 hints per puzzle | |||
| Ninja | +20% drop chance: +15% drop chance: +10% drop chance: |
24 | |
| −10 hints per puzzle | |||
| Adventurer | +10% drop chance: +20% drop chance: |
27 | |
| −10 hints per puzzle | |||
| Scientist | +20 Experience +20% drop chance: Increases the replenishment of mental power by 10%. Rounding to nearest integer. +20% drop chance:
|
30 | |
| −15 hints per puzzle | |||
| Zen Master | +30% Experience +20% drop chance: Has a chance to find: |
80 | |
| −15 hints per puzzle |
Skills[]
Skills give a permanent bonus, which speeds up guild progression. They don't have any compensations/drawbacks like classes, but they do have a higher upfront cost. Each skill can be upgraded multiple times to further increase that skill's bonus. They also have a character level requirement, which has to be reached before being able to buy that skill. Below are listed all skills, their levels, benefits, costs and when they're unlocked.
| Weapon Collector | |||
|---|---|---|---|
| Level | Benefits | Cost | Unlocks at level |
| 1 | +5% drop chance: (+5% in total) |
7 | |
| 2 | +5% drop chance: (+10% in total) |
13 | |
| 3 | +5% drop chance: (+15% in total) |
19 | |
| Treasure Hunter | |||
|---|---|---|---|
| Level | Benefits | Cost | Unlocks at level |
| 1 | +5% drop chance: (+5% in total) |
7 | |
| 2 | +5% drop chance: (+10% in total) |
13 | |
| 3 | +5% drop chance: (+15% in total) |
19 | |
| Antiquarian | |||
|---|---|---|---|
| Level | Benefits | Cost | Unlocks at level |
| 1 | +5% drop chance: (+5% in total) |
10 | |
| 2 | +5% drop chance: (+10% in total) |
16 | |
| Gardener (requires Garden) | |||
|---|---|---|---|
| Level | Benefits | Cost | Unlocks at level |
| 1 | Reduces production time by 10%: Garden, Coffee Bonsai (+10% in total) |
21 | |
| 2 | Reduces production time by 10%: Garden, Coffee Bonsai (+20% in total) |
26 | |
| Rock Garden Contemplator (requires Rock Garden) | |||
|---|---|---|---|
| Level | Benefits | Cost | Unlocks at level |
| 1 | Reduces production time by 10%: Rock Garden, Onsen (+10% in total) |
21 | |
| 2 | Reduces production time by 10%: Rock Garden, Onsen (+20% in total) |
26 | |
| Carpenter (requires Lumber Mill) | |||
|---|---|---|---|
| Level | Benefits | Cost | Unlocks at level |
| 1 | Reduces production time by 10%: Lumber Mill (+10% in total) |
22 | |
| 2 | Reduces production time by 10%: Lumber Mill (+20% in total) |
27 | |
| 3 | Reduces production time by 10%: Lumber Mill (+30% in total) |
32 | |
| Metallurgist (requires Furnace) | |||
|---|---|---|---|
| Level | Benefits | Cost | Unlocks at level |
| 1 | Reduces production time by 10%: Furnace (+10% in total) |
22 | |
| 2 | Reduces production time by 10%: Furnace (+20% in total) |
27 | |
| 3 | Reduces production time by 10%: Furnace (+30% in total) |
32 | |
| Mechanic (requires Workshop) | |||
|---|---|---|---|
| Level | Benefits | Cost | Unlocks at level |
| 1 | Reduces production time by 10%: Workshop (+10% in total) |
23 | |
| 2 | Reduces production time by 10%: Workshop (+20% in total) |
28 | |
| 3 | Reduces production time by 10%: Workshop (+30% in total) |
33 | |
| Blacksmith (requires Smithy) | |||
|---|---|---|---|
| Level | Benefits | Cost | Unlocks at level |
| 1 | Reduces production time by 10%: Smithy (+10% in total) |
23 | |
| 2 | Reduces production time by 10%: Smithy (+20% in total) |
28 | |
| 3 | Reduces production time by 10%: Smithy (+30% in total) |
33 | |
| Alchemist (requires Alchemist's Hut) | |||
|---|---|---|---|
| Level | Benefits | Cost | Unlocks at level |
| 1 | Reduces production time by 10%: Alchemist's Hut (+10% in total) |
24 | |
| 2 | Reduces production time by 10%: Alchemist's Hut (+20% in total) |
29 | |
| 3 | Reduces production time by 10%: Alchemist's Hut (+30% in total) |
34 | |
| Boatswain (requires Ship) | |||
|---|---|---|---|
| Level | Benefits | Cost | Unlocks at level |
| 1 | Reduces production time by 10%: Ship (+10% in total) |
26 | |
| 2 | Reduces production time by 10%: Ship (+20% in total) |
31 | |
| Cameleer (requires Caravan) | |||
|---|---|---|---|
| Level | Benefits | Cost | Unlocks at level |
| 1 | Reduces production time by 10%: Caravan (+10% in total) |
34 | |
| 2 | Reduces production time by 10%: Caravan (+20% in total) |
39 | |
| Aeronaut (requires Airship) | |||
|---|---|---|---|
| Level | Benefits | Cost | Unlocks at level |
| 1 | Reduces production time by 10%: Airship (+10% in total) |
44 | |
| 2 | Reduces production time by 10%: Airship (+20% in total) |
49 | |
Notes[]
- Cameleer skill becomes visible after the Bridge is built.
- Aeronaut skill becomes visible after the Airship is built.
- Classes and skills only affects loot from solved nonograms and don't effect Cauldron drop rates.
- Before changing classes a pop up menu appears, requesting to confirm the change. This prevents accidental class changes.
Pop up menu before changing classes.
Trivia[]
Zen Master: According to traditional Buddhism, 108 represents the number of mortal desires of mankind, which one must overcome to achieve nirvana. [1]
All skills maxed out.