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Field is a building in Territory. Field allows to farm Rice at lvl. 1, Wheat at lvl. 2; with technologies: Soybean. Field can be upgraded to maximum lvl. 2. To build Field lvl. 1, character lvl. 7 is required.

Levels

Hand saw While the building is being upgraded, the crafting of items is disabled.

Info icon You can provide resources partially.

Field lvl. 1
Resources required Ruby x 1
Coin x 200
Wood x 100
Chemicals x 20
Unlocks/grants Crafting: Rice
Character level required 7
Other prerequisites None
Time to build 2h
Rewarded
experience
points
25% Experience x 100
50% Experience x 100
75% Experience x 100
100% Experience x 200


Field lvl. 2
Resources required Ruby x 3
Coin x 300
Wood x 100
Chemicals x 50
Steel x 20
Unlocks/grants Crafting: Wheat
Character level required None
Other prerequisites None
Time to build 6h
Rewarded
experience
points
25% Experience x 150
50% Experience x 150
75% Experience x 150
100% Experience x 300


Farming

Farming is a process that can be levelled up to lvl. 5. Each level of farming increases the amount of Rice and Wheat produced by 1. First Rice or Wheat can be obtained in Dungeon or bought in Shop. First Soybean is rewarded for completing the Magic Beans quest - later it can be bought in Shop (once the shop cycle resets). To level up farming a certain amount of Rice, Wheat or/and Soybean has to be produced.

Levelling farming:

  • Level 1: Field lvl. 1.
  • Level 2: 200 crops.
  • Level 3: 600 crops.
  • Level 4: 1200 crops.
  • Level 5: 2000 crops.

Production time can be reduced in following ways:

Times shown after Green plus in Chemicals icon the green plus in Chemicals icon are reduced times where the buff was active for the whole duration. A new buff can be added within the 4 hours before the previous buff expires, but only 1 hour of reduction time is added to the extended reduction time. Times shown after Stats - projects the project icon are reduced times with all project levels researched. To see a list of reduced times where each project was researched, press [Expand]. Numbers in parentheses represent the yield from reaching Farming lvl. 5. Numbers in brackets represent the yield with Farming lvl. 5 and Advanced fertilizer.


Sound of crafting.

Rice Rice
Items required Rice x 1
Items crafted Rice x 6
Craftable at once Rice x 6 (10) [11]
Seed drill Rice x 12 (20) [22]
Combine harvester Rice x 24 (40) [44]
Requires Field lvl. 1
Duration 7h 30m Green plus in Chemicals icon 6h Green plus in Chemicals icon Stats - projects 5h 15m  
  • <RFD-01>: 5h 55m 30s
  • <RFD-02>: 5h 51m
  • <RFD-03>: 5h 46m 30s
  • <RFD-04>: 5h 42m
  • <RFD-05>: 5h 37m 30s
  • <RFD-06>: 5h 33m
  • <RFD-07>: 5h 28m 30s
  • <RFD-08>: 5h 24m
  • <RFD-09>: 5h 19m 30s
  • <RFD-10>: 5h 15m
For each Farming level, one additional item is produced.
At Farming lvl. 5, 10 x Rice can be produced at once.


Wheat Wheat
Items required Wheat x 1
Items crafted Wheat x 6
Craftable at once Wheat x 6 (10) [11]
Seed drill Wheat x 12 (20) [22]
Combine harvester Wheat x 24 (40) [44]
Requires Field lvl. 2
Duration 7h 30m Green plus in Chemicals icon 6h Green plus in Chemicals icon Stats - projects 5h 15m  
  • <RFD-01>: 5h 55m 30s
  • <RFD-02>: 5h 51m
  • <RFD-03>: 5h 46m 30s
  • <RFD-04>: 5h 42m
  • <RFD-05>: 5h 37m 30s
  • <RFD-06>: 5h 33m
  • <RFD-07>: 5h 28m 30s
  • <RFD-08>: 5h 24m
  • <RFD-09>: 5h 19m 30s
  • <RFD-10>: 5h 15m
For each Farming level, one additional item is produced.
At Farming lvl. 5, 10 x Wheat can be produced at once.


Soybean Soybean
Items required Soybean x 1
Items crafted Soybean x 6
Craftable at once Soybean x 6 (10) [11]
Seed drill Soybean x 12 (20) [22]
Combine harvester Soybean x 24 (40) [44]
Requires Technology: Soybean
Duration 7h 30m Green plus in Chemicals icon 6h Green plus in Chemicals icon Stats - projects 5h 15m  
  • <RFD-01>: 5h 55m 30s
  • <RFD-02>: 5h 51m
  • <RFD-03>: 5h 46m 30s
  • <RFD-04>: 5h 42m
  • <RFD-05>: 5h 37m 30s
  • <RFD-06>: 5h 33m
  • <RFD-07>: 5h 28m 30s
  • <RFD-08>: 5h 24m
  • <RFD-09>: 5h 19m 30s
  • <RFD-10>: 5h 15m
For each Farming level, one additional item is produced.
At Farming lvl. 5, 10 x Soybean can be produced at once.


Technologies

Technologies are additional researches conducted in various buildings in order to unlock certain new crafting possibilities, improve existing crafting options, increase passive income, increase warehouse capacity or get some other benefit. Once resources are supplied to start learning a technology, another technology cannot be chosen in the same building until the current one is completed. Technologies can't be learnt while the building is "producing" (crafting, sailing, etc.). While the technology is being developed, the building can't be used unless it can be accessed via tabs. Technologies can be learnt only when building is at maximum level. Technologies in the screen are indicated with different colors based on their status:

  • blue - already learned;
  • black - available but not yet learned;
  • gray - not yet available, because the prerequisites to learn them are missing.


Sound of completing a technology.

Seed drill
Cost to unlock Ruby x 2
Coin x 400
Meteoric Steel x 20
Mechanism x 10
Elixir of insight x 40
Blueprint x 10
Unlocks/grants Increases max order size by 100%:
Rice Wheat Soybean
Prerequisites Mechanism
Time to complete 24h
Rewarded
experience
points
25% Experience x 400
50% Experience x 400
75% Experience x 400
100% Experience x 800


Combine harvester
Cost to unlock Ruby x 4
Coin x 600
Mechanism x 10
Steamobile x 10
Elixir of insight x 60
Blueprint x 30
Unlocks/grants Increases max order size by 200%:
Rice Wheat Soybean
Prerequisites Steamobile
Seed drill
Time to complete 24h
Rewarded
experience
points
25% Experience x 600
50% Experience x 600
75% Experience x 600
100% Experience x 1200


Soybean Soybean
Cost to unlock Ruby x 5
Coin x 800
Wood x 500
Steel x 200
Thread x 20
Onigiri x 20
Flatbread x 20
Ancient page x 20
Unlocks/grants Unlocks crafting: Soybean
Prerequisites Soybean
Time to complete 24h
Rewarded
experience
points
25% Experience x 800
50% Experience x 800
75% Experience x 800
100% Experience x 1600
Requires completing the quest: Magic Beans.


Trivia[]

  • Field is the only building that has exactly the same image for all its levels (1 and 2). The image for every other building changes when the building is upgraded.
  • Field's appearance changes with time when farming is in progress.
  • Field cycles twice through the different appearances when order size is 2x (after developing Seed drill technology). Unconfirmed: cycles four times when order size is 4x (after developing Combine harvester technology). This also makes possible getting a snapshot of the full-grown field without the items-produced icon floating over it.
  • Field has Green plus in Chemicals icon (green plus in Chemicals icon) instead of Green plus in barrel (green plus in barrel icon), because Field has different items that boost production time.
Field when farming
Farming Rice, early stage.

Farming Rice, early stage.

Farming Wheat, early stage.

Farming Wheat, early stage.

Farming Soybean, early stage.

Farming Soybean, early stage.

Farming Rice, around half-time.

Farming Rice, around half-time.

Farming Wheat, around half-time.

Farming Wheat, around half-time.

Farming Soybean, around half-time.

Farming Soybean, around half-time.

Farming Rice, ready.

Farming Rice, ready.

Farming Wheat, ready.

Farming Wheat, ready.

Farming Soybean, ready.

Farming Soybean, ready.

See also[]

  • For more information about buildings in general see Territory.