Garden is a building in Territory. Garden rewards 1x, 2x or 3x Wood every 6 hours depending on the level of Garden. After 24 hours of not collecting Wood, it stops stacking until it's collected. Garden can be upgraded to maximum lvl. 3. To build Garden, character lvl. 12 is required.
Garden (levels)[]
While the building is being upgraded, the production of Wood is paused.
You can provide resources partially.
Passive income[]
Production time can be reduced with each level of the Gardener by 10% in Character > Skills or with Dates, Olive oil, Soy sauce, Honey or Mayonnaise (only one at a time) by 20% by selecting the (green plus in the barrel icon) in the top right corner of the building's menu. Times shown after the barrel icon are reduced times where the buff was active for the whole duration. A new buff can be added within the 30 minutes before the previous buff expires.
Wood | ||||
---|---|---|---|---|
Items required | None (passive income) | |||
Items crafted | x 1 (Garden lvl. 1) x 2 (Garden lvl. 2) x 3 (Garden lvl. 3) x 4 (Technology: Sprinkler) | |||
Requires | Garden lvl. 1 | |||
Duration | 6h | 4h 48m | 5h 24m
|
4h 12m
|
Gardener lvl. 1 | 5h 24m | 4h 12m | 4h 48m
|
3h 36m
|
Gardener lvl. 2 | 4h 48m | 3h 36m | 4h 12m
|
3h
|
For each building level, one additional item is given. With Sprinkler technology 4 x Wood can be produced. |
Technologies[]
Technologies are additional researches conducted in various buildings in order to unlock certain new crafting possibilities, improve existing crafting options, increase passive income, increase warehouse capacity or get some other benefit. Once resources are supplied to start learning a technology, another technology cannot be chosen in the same building until the current one is completed. While the technology is being developed (fully or partially), the building can't be used unless it can be accessed via tabs. Technologies can be learnt only when building is at maximum level. To be able to see how many items of each resource are required for a certain technology, the player must own at least 1 item of each resource.
Sound of completing a technology.
Sprinkler | ||
Cost to unlock | x 6 x 1500 x 50 x 30 | |
---|---|---|
Unlocks/grants | Passive income: x 4 | |
Prerequisites | None | |
Time to complete | 24h | |
Rewarded experience points |
25% | x 1500 |
50% | x 1500 | |
75% | x 1500 | |
100% | x 3000 |
See also[]
- For more information about buildings in general see Territory.