Shop is also a building in Territory. Shop allows buying and selling items. Upgrading Shop (building) increases the amount of items that can be bought each cycle, but it does not add new items to buy or sell. It also increases the amount that can be sold per cycle. Shop (building) can be upgraded to maximum lvl. 3. To build Shop, character lvl. 3 is required.
Shop (levels)[]
While the building is being upgraded, other features are not affected.
You can provide resources partially.
Resources required | x 3 x 800 x 400 x 200 | |
---|---|---|
Unlocks/grants | Increases the amount of items that can be sold. It does not add new items to buy or sell. | |
Character level required | None | |
Other prerequisites | None | |
Time to build | 12h | |
Rewarded experience points |
25% | x 200 |
50% | x 200 | |
75% | x 200 | |
100% | x 400 |
Technologies[]
Technologies are additional researches conducted in various buildings in order to unlock certain new crafting possibilities, improve existing crafting options, increase passive income, increase warehouse capacity or get some other benefit. Once resources are supplied to start learning a technology, another technology cannot be chosen in the same building until the current one is completed. While the technology is being developed (fully or partially), the building can't be used unless it can be accessed via tabs. Technologies can be learnt only when building is at maximum level. To be able to see how many items of each resource are required for a certain technology, the player must own at least 1 item of each resource. Technologies in the screen are indicated with different colors based on their status:
- blue - already learned;
- black - available but not yet learned;
- gray - not yet available, because the prerequisites to learn them are missing.
Sound of completing a technology.
Trivia[]
- Shop (building) has "店" written on it, which is Japanese for "shop". Shop lvl. 2 and lvl. 3 has it even written twice.