Steamobile is an item. It is mostly acquired for crafting it in Workshop. It is mostly used for faster solving of nonograms. Note that this page contains only acquisitions and uses for Steamobile. For example, for crafting a certain item, additional items might be needed.
In-game description: Fills 70% of a puzzle. If there are errors, the area is reduced. Can be applied only once.
While solving a puzzle, open the "sack" in the game menu.
Explanation: Solves 70% of a puzzle, similar to how a human would. If there are errors, the area is reduced. Can be applied only once per puzzle.
Note: Steamobile can't be used, if Firework, Anchor or Battering ram has already been used on the same puzzle.
Acquisitions
Steamobile can be acquired by:
- Crafting it in Workshop.
- Items required: 2 x Mechanism, 2 x Meteoric Steel, 2 x Charcoal.
- Items crafted: 1 x Steamobile.
- Craftable at once: 1 x Steamobile.
- ...with Conveyor lvl. 1: 2 x Steamobile.
- ...with Conveyor lvl. 2: 4 x Steamobile.
- Crafted in:
- 4h (with 0% boost)
- 3h 36m (with 10% boost)
- 3h 12m (with 20% boost)
- 2h 48m (with 30% boost)
- 2h 24m (with 40% boost)
- 2h (with 50% boost)
- 1h 36m (with 60% boost)
- Requires: Workshop lvl. 5.
- Requires: Technology: Steamobile.
- Items required:
- 7 x Ruby
- 1500 x Coin
- 30 x Meteoric Steel
- 15 x Mechanism
- 30 x Blueprint
- Time to complete: 48h.
- Experience rewarded:
- At 25%: 1500 experience points.
- At 50%: 1500 experience points.
- At 75%: 1500 experience points.
- At 100%: 3000 experience points.
- Items required:
- Completing quests.
- Mosaic #10: 5 x Steamobile.
Uses
Steamobile can be used for:
- While solving nonograms.
- Researching technologies.
- Field:
- Combine harvester: 10 x Steamobile
- Field:
- Buying items on airship missions.
- Melbourne: 1 x Steamobile => 1 x Titanium.
- Maximum: 2 x Steamobile => 2 x Titanium.
- Melbourne: 1 x Steamobile => 1 x Titanium.
- Throwing it in the Cauldron.
- Average loot per 7 items thrown:
- 196 x Mental power
- 500 x Experience (550 x Experience with Porcelain vase)
- 7.5 x Coin (only with Tetrachloroaurate craftifact)
- 5 x Wood
- 5 x Stone
- 5 x Steel
- 5 x Charcoal
- 5 x Gunpowder
- 5 x Iron sand
- 5 x Chemicals
- 1.5 x Gold ingot
- Average loot per 7 items thrown: