Times shown after the green plus in barrel icon are reduced times where the buff was active for the whole duration. A new buff can be added within the 2 hours before the previous buff expires, but only 1 hour of reduction time is added to the extended reduction time.
Sound of crafting.
Kimono
Items required
x 1
Items crafted
x 1
Craftable at once
x 5
Requires
Tailor lvl. 1
Duration
15m
12m
Ninja suit
Items required
x 1 x 4
Items crafted
x 1
Craftable at once
x 5
Requires
Tailor lvl. 2
Duration
20m
16m
Samurai armor
Items required
x 1 x 4
Items crafted
x 1
Craftable at once
x 5
Requires
Tailor lvl. 3
Duration
30m
24m
Ariadne's thread
Items required
x 2 x 1 x 2
Items crafted
x 1
Craftable at once
x 10
Requires
Tailor lvl. 3 Technology: Ariadne's thread
Duration
20m
16m
Bedroll
Items required
x 1 x 2 x 1
Items crafted
x 2
Craftable at once
x 10
Requires
Tailor lvl. 3 Technology: Bedroll Once Upon a Forest: Chapter V: Smoothie for Mrs. Diligence quest (completed)
Duration
30m
24m
Salamander velour
Items required
x 1 x 1 x 1
Items crafted
x 1
Craftable at once
x 10
Requires
Tailor lvl. 3 Technology: Salamander velour Once Upon a Forest: Chapter X: Salamander Hunter quest (completed)
Duration
1h
48m
Armor for a hero lvl. 1
Items required
x 1 x 1 x 3
Items crafted
x 1
Craftable at once
x 3
Requires
Tailor lvl. 3 Technology: Armor for a hero lvl. 1
Duration
30m
24m
Armor for a hero lvl. 2
Items required
x 2 x 2 x 3
Items crafted
x 1
Craftable at once
x 3
Requires
Tailor lvl. 3 Technology: Armor for a hero lvl. 2
Duration
45m
36m
Armor for a hero lvl. 3
Items required
x 3 x 3 x 6 x 1
Items crafted
x 1
Craftable at once
x 3
Requires
Tailor lvl. 3 Technology: Armor for a hero lvl. 3
Duration
1h
48m
Armor for a hero lvl. 4
Items required
x 2 x 3 x 1 x 3 x 1
Items crafted
x 1
Craftable at once
x 3
Requires
Tailor lvl. 3 Technology: Armor for a hero lvl. 4 Once Upon a Forest: Chapter IX: Perfect Armor quest (accepted)
Duration
2h
1h 36m
Armor for a hero lvl. 4+
Items required
x 1 x 1 x 2 x 5 x 1
Items crafted
x 1
Craftable at once
x 3
Requires
Tailor lvl. 3 Technology: Armor for a hero lvl. 4+ The Ordinary Days of an Adventurer: Chapter IV: Full set quest (accepted)
Duration
2h
1h 36m
Technologies
Technologies are additional researches conducted in various buildings in order to unlock certain new crafting possibilities, improve existing crafting options, increase passive income, increase warehouse capacity or get some other benefit. Once resources are supplied to start learning a technology, another technology cannot be chosen in the same building until the current one is completed. Technologies can't be learnt while the building is "producing" (crafting, sailing, etc.). While the technology is being developed, the building can't be used unless it can be accessed via tabs. Technologies can be learnt only when building is at maximum level. Technologies in the screen are indicated with different colors based on their status:
blue - already learned;
black - available but not yet learned;
gray - not yet available, because the prerequisites to learn them are missing.
Sound of completing a technology.
Ariadne's thread
Cost to unlock
x 2 x 300 x 10 x 20 x 1 x 10
Unlocks/grants
Unlocks crafting:
Prerequisites
None
Time to complete
24h
Rewarded experience points
25%
x 300
50%
x 300
75%
x 300
100%
x 600
Bedroll
Cost to unlock
x 2 x 300 x 15 x 20 x 5 x 10
Unlocks/grants
Unlocks crafting:
Prerequisites
None
Time to complete
24h
Rewarded experience points
25%
x 300
50%
x 300
75%
x 300
100%
x 600
Requires completing the quest: Once Upon a Forest Chapter V: Smoothie for Mrs. Diligence.
Salamander velour
Cost to unlock
x 3 x 400 x 6 x 15 x 10 x 15
Unlocks/grants
Unlocks crafting:
Prerequisites
None
Time to complete
24h
Rewarded experience points
25%
x 400
50%
x 400
75%
x 400
100%
x 800
Requires completing the quest: Once Upon a Forest Chapter X: Salamander hunter.
Armor for a hero lvl. 1
Cost to unlock
x 3 x 500 x 10 x 5 x 50 x 30
Unlocks/grants
Unlocks crafting:
Prerequisites
None
Time to complete
24h
Rewarded experience points
25%
x 500
50%
x 500
75%
x 500
100%
x 1000
Armor for a hero lvl. 2
Cost to unlock
x 5 x 1000 x 20 x 10 x 50 x 20
Unlocks/grants
Unlocks crafting:
Prerequisites
Armor for a hero lvl. 1
Time to complete
24h
Rewarded experience points
25%
x 1000
50%
x 1000
75%
x 1000
100%
x 2000
Armor for a hero lvl. 3
Cost to unlock
x 7 x 1500 x 30 x 15 x 75 x 30
Unlocks/grants
Unlocks crafting:
Prerequisites
Armor for a hero lvl. 2
Time to complete
24h
Rewarded experience points
25%
x 1500
50%
x 1500
75%
x 1500
100%
x 3000
Armor for a hero lvl. 4
Cost to unlock
x 3 x 500 x 6 x 20 x 5 x 20 x 30
Unlocks/grants
Unlocks crafting:
Prerequisites
Salamander velour Titanium parts
Time to complete
24h
Rewarded experience points
25%
x 500
50%
x 500
75%
x 500
100%
x 1000
Requires taking the quest: Once Upon a Forest Chapter IX: Perfect Armor.
Armor for a hero lvl. 4+
Cost to unlock
x 5 x 1 x 1000 x 1 x 10 x 25 x 20 x 20 x 10
Unlocks/grants
Unlocks crafting:
Prerequisites
Armor for a hero lvl. 4
Time to complete
24h
Rewarded experience points
25%
x 1000
50%
x 1000
75%
x 1000
100%
x 2000
Requires accepting the quest: The Ordinary Days of an Adventurer Chapter IV: Full set.
Strong stitch
Cost to unlock
x 1 x 300 x 10 x 10 x 10
Unlocks/grants
+10 Durability for
Prerequisites
None
Time to complete
24h
Rewarded experience points
25%
x 300
50%
x 300
75%
x 300
100%
x 600
Durability of equipped equipment remains the same.
Strong rivets
Cost to unlock
x 2 x 500 x 10 x 30 x 20
Unlocks/grants
+5 Durability for
Prerequisites
Armor for a hero lvl. 1
Time to complete
24h
Rewarded experience points
25%
x 500
50%
x 500
75%
x 500
100%
x 1000
Durability of equipped equipment remains the same.
Colored threads
Cost to unlock
x 2 x 300 x 10 x 10 x 10 x 10 x 5
Unlocks/grants
Ariadne"s thread allows placing marks and returning to them quickly
Prerequisites
None
Time to complete
24h
Rewarded experience points
25%
x 300
50%
x 300
75%
x 300
100%
x 600
Trivia[]
Tailor at lvl. 3 is called Tailor-armorer.
Tailor at lvl. 3 is now "Tailor-armorer".
See also[]
For more information about buildings in general see Territory.