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Research-in-progress

Smithy is locked while research is in progress.

Technologies are additional researches conducted in various buildings in order to unlock certain new crafting possibilities, improve existing crafting options, increase passive income, increase warehouse capacity or get some other benefit. Once resources are supplied to start learning a technology, another technology cannot be chosen in the same building until the current one is completed. While the technology is being developed (fully or partially), the building can't be used unless it can be accessed via tabs. Technologies can be learnt only when building is at maximum level. To be able to see how many items of each resource are required for a certain technology, the player must own at least 1 item of each resource. Technologies in the screen are indicated with different colors based on their status:

  • blue - already learned;
  • black - available but not yet learned;
  • gray - not yet available, because the prerequisites to learn them are missing.

Info icon Once you've invested resources, you won't be able to choose another technology until you complete the research.



Sound of completing a technology.

Airship

Titanium longerons
Cost to unlock Ruby x 5
Coin x 1000
Titanium parts x 30
Arsenopyrite x 10
Reagent x 20
Blueprint x 30
Unlocks/grants Increases carrying capacity.
(+1)
Prerequisites Titanium parts
Time to complete 24h
Rewarded
experience
points
25% Experience x 1000
50% Experience x 1000
75% Experience x 1000
100% Experience x 2000


Alchemist's Hut

Greek grenade Greek grenade
Cost to unlock Ruby x 1
Coin x 300
Olive oil x 10
Glass x 10
Chemicals x 40
Ancient page x 20
Unlocks/grants Unlocks crafting: Greek grenade
Prerequisites None
Time to complete 24h
Rewarded
experience
points
25% Experience x 300
50% Experience x 300
75% Experience x 300
100% Experience x 600


Synthetic fertilizer Synthetic fertilizer
Cost to unlock Ruby x 1
Coin x 300
Chemicals x 50
Reagent x 10
Charcoal x 100
Blueprint x 15
Unlocks/grants Unlocks crafting: Synthetic fertilizer
Prerequisites None
Time to complete 24h
Rewarded
experience
points
25% Experience x 300
50% Experience x 300
75% Experience x 300
100% Experience x 600


Balm Balm
Cost to unlock Ruby x 1
Coin x 300
Herbs x 30
Cinnabar x 9
Olive oil x 5
Glass x 10
Grimoire x 10
Unlocks/grants Unlocks crafting: Balm
Prerequisites None
Time to complete 24h
Rewarded
experience
points
25% Experience x 300
50% Experience x 300
75% Experience x 300
100% Experience x 600
Requires visiting F2 at least twice
(for the Forest Fairy quest).


Potion of mental power Potion of mental power
Cost to unlock Ruby x 1
Coin x 300
Ginkgo biloba x 20
Herbs x 10
Cinnabar x 15
Reagent x 10
Glass x 10
Grimoire x 10
Unlocks/grants Unlocks crafting: Potion of mental power
Prerequisites None
Time to complete 24h
Rewarded
experience
points
25% Experience x 300
50% Experience x 300
75% Experience x 300
100% Experience x 600
Requires visiting F2 at least twice
(for the Forest Fairy quest)


Mercury Mercury
Cost to unlock Ruby x 1
Coin x 400
Cinnabar x 30
Reagent x 10
Charcoal x 100
Glass x 10
Grimoire x 10
Unlocks/grants Unlocks crafting: Mercury
Prerequisites None
Time to complete 24h
Rewarded
experience
points
25% Experience x 400
50% Experience x 400
75% Experience x 400
100% Experience x 800
Requires visiting F2 at least three times and then F3
(for the Experiments of the Dark Lady quest)


Gold ingot Gold ingot
Cost to unlock Ruby x 3
Gold ingot x 20
Arsenopyrite x 20
Mercury x 15
Charcoal x 100
Grimoire x 10
Unlocks/grants Unlocks crafting: Gold ingot
Prerequisites Mercury
Time to complete 24h
Rewarded
experience
points
25% Experience x 500
50% Experience x 500
75% Experience x 500
100% Experience x 1000


Madness grenade Madness grenade
Cost to unlock Ruby x 1
Coin x 300
Mercury x 10
Gunpowder x 100
Herbs x 10
Arsenopyrite x 5
Glass x 10
Grimoire x 10
Unlocks/grants Unlocks crafting: Madness grenade
Prerequisites Mercury
Time to complete 24h
Rewarded
experience
points
25% Experience x 300
50% Experience x 300
75% Experience x 300
100% Experience x 600


Potion of healing Potion of healing
Cost to unlock Ruby x 1
Coin x 300
Glass x 10
Reagent x 15
Ancient page x 15
Crypto-coin x 50
Unlocks/grants Unlocks crafting: Potion of healing
Prerequisites None
Time to complete 24h
Rewarded
experience
points
25% Experience x 300
50% Experience x 300
75% Experience x 300
100% Experience x 600


Potion of energy Potion of energy
Cost to unlock Ruby x 1
Coin x 300
Glass x 10
Reagent x 15
Ancient page x 15
Crypto-coin x 50
Unlocks/grants Unlocks crafting: Potion of energy
Prerequisites None
Time to complete 24h
Rewarded
experience
points
25% Experience x 300
50% Experience x 300
75% Experience x 300
100% Experience x 600


Potion Berserker rage Potion "Berserker rage"
Cost to unlock Ruby x 3
Coin x 500
Glass x 10
Reagent x 20
Spices x 3
Mandrake root x 10
Ancient page x 20
Unlocks/grants Unlocks crafting: Potion Berserker rage
Prerequisites None
Time to complete 24h
Rewarded
experience
points
25% Experience x 500
50% Experience x 500
75% Experience x 500
100% Experience x 1000


Potion of healing lvl. 2 Potion of healing lvl. 2
Cost to unlock Ruby x 3
Coin x 500
Potion of healing x 12
Reagent x 20
Catalyst x 15
Mandrake root x 10
Ancient page x 20
Unlocks/grants Unlocks crafting: Potion of healing lvl. 2
Prerequisites Potion of healing
Time to complete 24h
Rewarded
experience
points
25% Experience x 500
50% Experience x 500
75% Experience x 500
100% Experience x 1000


Potion Ambrosia Potion "Ambrosia"
Cost to unlock Ruby x 5
Coin x 1000
Potion of healing lvl. 2 x 12
Reagent x 30
Catalyst x 20
Mandrake root x 15
Ancient page x 30
Unlocks/grants Unlocks crafting: Potion Ambrosia
Prerequisites Potion "Berserker rage"
Potion of healing lvl. 2
Time to complete 24h
Rewarded
experience
points
25% Experience x 1000
50% Experience x 1000
75% Experience x 1000
100% Experience x 2000


Conveyor lvl. 1
Cost to unlock Ruby x 2
Coin x 400
Meteoric Steel x 20
Mechanism x 10
Elixir of insight x 40
Blueprint x 10
Unlocks/grants Increases max order size by 100% for
Charcoal Gunpowder Synthetic fertilizer Mercury Gold ingot
Prerequisites None
Time to complete 24h
Rewarded
experience
points
25% Experience x 400
50% Experience x 400
75% Experience x 400
100% Experience x 800


Conveyor lvl. 2
Cost to unlock Ruby x 3
Coin x 500
Meteoric Steel x 30
Mechanism x 15
Elixir of insight x 60
Blueprint x 15
Unlocks/grants Increases max order size by 200% for
Charcoal Gunpowder Synthetic fertilizer Mercury Gold ingot
Prerequisites Conveyor lvl. 1
Time to complete 24h
Rewarded
experience
points
25% Experience x 500
50% Experience x 500
75% Experience x 500
100% Experience x 1000


Galvanization
Cost to unlock Ruby x 2
Gold ingot x 25
Reagent x 40
Catalyst x 20
Blueprint x 30
Unlocks/grants +5 Durability for
Ring for a hero lvl. 1 Ring for a hero lvl. 2 Ring for a hero lvl. 3 Ring for a hero lvl. 4 Ring for a hero lvl. 4+
Prerequisites None
Time to complete 24h
Rewarded
experience
points
25% Experience x 500
50% Experience x 500
75% Experience x 500
100% Experience x 1000
Durability of equipped equipment remains the same.


Bridge

Koi fish
Cost to unlock Ruby x 20
Gold ingot x 20
Paper x 20
Salmon x 20
Tuna x 20
Wheat x 20
Unlocks/grants Ship: +25% Fishing
Prerequisites None
Time to complete 24h
Rewarded
experience
points
25% Experience x 1000
50% Experience x 1000
75% Experience x 1000
100% Experience x 2000
For the exact percentages see Ship missions.


Salmon farming
Cost to unlock Ruby x 15
Stone x 400
Salmon x 20
Flour x 40
Glass x 20
Throwing net x 10
Blueprint x 20
Unlocks/grants Passive income: Salmon x 1
Prerequisites None
Time to complete 24h
Rewarded
experience
points
25% Experience x 500
50% Experience x 500
75% Experience x 500
100% Experience x 1000


Dungeon

Lair lvl.1
Cost to unlock Ruby x 5
Crypto-coin x 200
Wood x 300
Treasure x 3
Grimoire x 17
Inarizushi x 10
Unlocks/grants Nursery size +2
Prerequisites None
Time to complete 24h
Rewarded
experience
points
25% Experience x 200
50% Experience x 200
75% Experience x 200
100% Experience x 400
Requires taming a critter.


Lair lvl.2
Cost to unlock Ruby x 10
Crypto-coin x 400
Wood x 600
Treasure x 6
Grimoire x 19
Inarizushi x 20
Unlocks/grants Nursery size +2
Prerequisites Lair lvl.1
Time to complete 24h
Rewarded
experience
points
25% Experience x 400
50% Experience x 400
75% Experience x 400
100% Experience x 800


Field

Seed drill
Cost to unlock Ruby x 2
Coin x 400
Meteoric Steel x 20
Mechanism x 10
Elixir of insight x 40
Blueprint x 10
Unlocks/grants Increases max order size by 100%:
Rice Wheat
Prerequisites Mechanism
Time to complete 24h
Rewarded
experience
points
25% Experience x 400
50% Experience x 400
75% Experience x 400
100% Experience x 800


Combine harvester
Cost to unlock Ruby x 4
Coin x 600
Mechanism x 10
Steamobile x 10
Elixir of insight x 60
Blueprint x 30
Unlocks/grants Increases max order size by 200%:
Rice Wheat
Prerequisites Steamobile
Seed drill
Time to complete 24h
Rewarded
experience
points
25% Experience x 600
50% Experience x 600
75% Experience x 600
100% Experience x 1200


Food Stall

Quintessence of taste
Cost to unlock Ruby x 1
Coin x 300
Honey x 10
Coffee beans x 10
Spices x 1
Blueprint x 10
Unlocks/grants Date cake Date cake: Increases loot by 40%.
Prerequisites None
Time to complete 24h
Rewarded
experience
points
25% Experience x 300
50% Experience x 300
75% Experience x 300
100% Experience x 600


Jam Jam
Cost to unlock Ruby x 2
Coin x 400
Woodland strawberry x 20
Glass x 5
Grimoire x 10
Unlocks/grants Unlocks crafting: Jam
Prerequisites Finding Woodland strawberry in F1.
Time to complete 24h
Rewarded
experience
points
25% Experience x 400
50% Experience x 400
75% Experience x 400
100% Experience x 800


Mayonnaise Mayonnaise
Cost to unlock Ruby x 2
Coin x 400
Egg x 25
Olive oil x 10
Glass x 1
Blueprint x 15
Unlocks/grants Unlocks crafting: Mayonnaise
Prerequisites None
Time to complete 24h
Rewarded
experience
points
25% Experience x 400
50% Experience x 400
75% Experience x 400
100% Experience x 800


Mandra-Cola Mandra-Cola
Cost to unlock Ruby x 2
Coin x 400
Mandrake root x 20
Coffee beans x 20
Honey x 10
Glass x 5
Blueprint x 15
Unlocks/grants Unlocks crafting: Mandra-Cola
Prerequisites None
Time to complete 24h
Rewarded
experience
points
25% Experience x 400
50% Experience x 400
75% Experience x 400
100% Experience x 800


Inarizushi Inarizushi
Cost to unlock Ruby x 2
Coin x 400
Tofu x 10
Soy sauce x 8
Grimoire x 13
Unlocks/grants Delicacy for monsters
Prerequisites Cooking lvl. 14
Time to complete 24h
Rewarded
experience
points
25% Experience x 400
50% Experience x 400
75% Experience x 400
100% Experience x 800


Conveyor belt sushi
Cost to unlock Ruby x 2
Coin x 300
Steel x 20
Mechanism x 5
Elixir of insight x 40
Blueprint x 10
Unlocks/grants Increases max order size by 100% for
Onigiri Flatbread Cherry bun Muffin Mushroom rice (Bento) Fried eggs Sushi
Prerequisites None
Time to complete 24h
Rewarded
experience
points
25% Experience x 300
50% Experience x 300
75% Experience x 300
100% Experience x 600
Some other items might also be included, once the player unlocks the possibility to craft them.


Furnace

Meteoric Steel Meteoric Steel
Cost to unlock Ruby x 3
Coin x 1000
Meteoric Iron x 50
Blueprint x 15
Unlocks/grants Unlocks crafting: Meteoric Steel
Prerequisites None
Time to complete 24h
Rewarded
experience
points
25% Experience x 1000
50% Experience x 1000
75% Experience x 1000
100% Experience x 2000


Titanium parts Titanium parts
Cost to unlock Ruby x 3
Coin x 500
Titanium x 10
Mechanism x 5
Reagent x 10
Blueprint x 20
Unlocks/grants Unlocks crafting: Titanium parts
Prerequisites None
Time to complete 24h
Rewarded
experience
points
25% Experience x 500
50% Experience x 500
75% Experience x 500
100% Experience x 1000
Requires completing the quest: Once Upon a Forest Chapter XI: Back to Melbourne.


Conveyor
Cost to unlock Ruby x 2
Coin x 400
Meteoric Steel x 20
Mechanism x 10
Elixir of insight x 40
Blueprint x 15
Unlocks/grants Increases max order size by 100% for
Steel Meteoric Steel Titanium parts Gold ingot
Prerequisites None
Time to complete 24h
Rewarded
experience
points
25% Experience x 400
50% Experience x 400
75% Experience x 400
100% Experience x 800


Garden

Sprinkler
Cost to unlock Ruby x 6
Coin x 1500
Meteoric Iron x 50
Blueprint x 30
Unlocks/grants Passive income: Wood x 4
Prerequisites None
Time to complete 24h
Rewarded
experience
points
25% Experience x 1500
50% Experience x 1500
75% Experience x 1500
100% Experience x 3000


Outpost

Sayonara tax
Cost to unlock Ruby x 2
Coin x 400
Paper x 20
Blueprint x 30
Unlocks/grants Passive income: Dinar x 6
Prerequisites None
Time to complete 24h
Rewarded
experience
points
25% Experience x 400
50% Experience x 400
75% Experience x 400
100% Experience x 800


Arsenal lvl. 1
Cost to unlock Ruby x 3
Coin x 1000
Wooden plank x 400
Steel x 200
Blueprint x 40
Unlocks/grants Increases capacity by 50% of the original size for
Fan Arrows Katana Shuriken Spikes (Makibishi) Boomerang Petard Bomb (Horoku)
Firework Mortar Drum Battering ram (Kikkosha) Anchor Steamobile
Prerequisites None
Time to complete 24h
Rewarded
experience
points
25% Experience x 1000
50% Experience x 1000
75% Experience x 1000
100% Experience x 2000


Arsenal lvl. 2
Cost to unlock Ruby x 5
Coin x 1500
Wooden plank x 600
Steel x 300
Blueprint x 60
Unlocks/grants Increases capacity by 50% of the original size for
Fan Arrows Katana Shuriken Spikes (Makibishi) Boomerang Petard Bomb (Horoku)
Firework Mortar Drum Battering ram (Kikkosha) Anchor Steamobile
Prerequisites Arsenal lvl. 1
Time to complete 24h
Rewarded
experience
points
25% Experience x 1500
50% Experience x 1500
75% Experience x 1500
100% Experience x 3000


Optional contracts
Cost to unlock Ruby x 3
Coin x 1000
Olive oil x 25
Paper x 20
Ancient page x 40
Unlocks/grants Reduces the probability that a city will be unable to trade: no more than 1 city at a time.
Prerequisites None
Time to complete 24h
Rewarded
experience
points
25% Experience x 1000
50% Experience x 1000
75% Experience x 1000
100% Experience x 2000


Futures contracts
Cost to unlock Ruby x 5
Coin x 1000
Rice x 50
Tuna x 10
Paper x 30
Blueprint x 40
Unlocks/grants The probability that a city will be unable to trade is a thing of the past.
Prerequisites Optional contracts
Time to complete 24h
Rewarded
experience
points
25% Experience x 1000
50% Experience x 1000
75% Experience x 1000
100% Experience x 2000


Rock Garden

Rake
Cost to unlock Ruby x 6
Coin x 1500
Meteoric Iron x 50
Blueprint x 30
Unlocks/grants Passive income: Stone x 4
Prerequisites None
Time to complete 24h
Rewarded
experience
points
25% Experience x 1500
50% Experience x 1500
75% Experience x 1500
100% Experience x 3000


Shop

Pre-orders
Cost to unlock Ruby x 1
Coin x 300
Paper x 30
Coffee beans x 20
Blueprint x 30
Unlocks/grants Increases the total cash of the shop to 900 Coins.
Prerequisites None
Time to complete 24h
Rewarded
experience
points
25% Experience x 300
50% Experience x 300
75% Experience x 300
100% Experience x 600


Glass recycling
Cost to unlock Ruby x 5
Coin x 500
Glass x 25
Chemicals x 40
Wooden plank x 100
Blueprint x 20
Unlocks/grants The shop exchanges empty bottles for glass.
Empty bottles -> Glass
The following items yield an empty bottle:
Balm Potion of healing Potion of healing lvl. 2 Potion of energy Potion of mental power Potion Berserker rage Potion Ambrosia Message in a bottle
Prerequisites None
Time to complete 24h
Rewarded
experience
points
25% Experience x 500
50% Experience x 500
75% Experience x 500
100% Experience x 1000
The last item is the Message in a bottle and 1 x Empty bottle is given per 1 x Treasure map fragment lvl. 4 found by the ship.
Some other items might be included, once they are discovered.


Smithy

Throwing knife (Kunai) Throwing knife
Cost to unlock Ruby x 2
Coin x 300
Meteoric Iron x 30
Ancient page x 15
Unlocks/grants Unlocks crafting: Throwing knife (Kunai)
Prerequisites None
Time to complete 24h
Rewarded
experience
points
25% Experience x 300
50% Experience x 300
75% Experience x 300
100% Experience x 600


Sword for a hero lvl. 1 Sword for a hero lvl. 1
Cost to unlock Ruby x 2
Coin x 300
Charcoal x 50
Steel x 50
Meteoric Iron x 40
Ancient page x 20
Unlocks/grants Unlocks crafting: Sword for a hero lvl. 1
Prerequisites None
Time to complete 24h
Rewarded
experience
points
25% Experience x 300
50% Experience x 300
75% Experience x 300
100% Experience x 600


Sword for a hero lvl. 2 Sword for a hero lvl. 2
Cost to unlock Ruby x 3
Coin x 500
Charcoal x 100
Steel x 100
Meteoric Steel x 40
Blueprint x 15
Unlocks/grants Unlocks crafting: Sword for a hero lvl. 2
Prerequisites Sword for a hero lvl. 1
Time to complete 24h
Rewarded
experience
points
25% Experience x 500
50% Experience x 500
75% Experience x 500
100% Experience x 1000


Sword for a hero lvl. 3 Sword for a hero lvl. 3
Cost to unlock Ruby x 5
Coin x 1000
Charcoal x 200
Steel x 200
Meteoric Steel x 60
Blueprint x 20
Unlocks/grants Unlocks crafting: Sword for a hero lvl. 3
Prerequisites Sword for a hero lvl. 2
Time to complete 24h
Rewarded
experience
points
25% Experience x 1000
50% Experience x 1000
75% Experience x 1000
100% Experience x 2000


Sword for a hero lvl. 4 Sword for a hero lvl. 4
Cost to unlock Ruby x 5
Coin x 1000
Sword for a hero lvl. 3 x 3
Gears x 20
Mechanism x 20
Blueprint x 40
Unlocks/grants Unlocks crafting: Sword for a hero lvl. 4
Prerequisites Sword for a hero lvl. 3
Time to complete 24h
Rewarded
experience
points
25% Experience x 1000
50% Experience x 1000
75% Experience x 1000
100% Experience x 2000
Also requires finding the lost adventurer in 4C.


Weapon grease
Cost to unlock Ruby x 2
Coin x 500
Olive oil x 10
Reagent x 15
Blueprint x 15
Unlocks/grants +5 Durability for Sword for a hero lvl. 1 Sword for a hero lvl. 2 Sword for a hero lvl. 3 Sword for a hero lvl. 4
Prerequisites Sword for a hero lvl. 1
Time to complete 24h
Rewarded
experience
points
25% Experience x 500
50% Experience x 500
75% Experience x 500
100% Experience x 1000
Durability of equipped equipment remains the same.


Gears Gears
Cost to unlock Ruby x 5
Coin x 1000
Meteoric Iron x 20
Gears x 30
Blueprint x 30
Unlocks/grants Unlocks crafting: Gears
Prerequisites None
Time to complete 24h
Rewarded
experience
points
25% Experience x 1000
50% Experience x 1000
75% Experience x 1000
100% Experience x 2000


Tailor

Ariadne's thread Ariadne's thread
Cost to unlock Ruby x 2
Coin x 300
Thread x 10
Elixir of insight x 20
Ring for a hero lvl. 1 x 1
Ancient page x 10
Unlocks/grants Unlocks crafting: Ariadne's thread
Prerequisites None
Time to complete 24h
Rewarded
experience
points
25% Experience x 300
50% Experience x 300
75% Experience x 300
100% Experience x 600


Bedroll Bedroll
Cost to unlock Ruby x 2
Coin x 300
Silk x 15
Thread x 20
Reagent x 5
Blueprint x 10
Unlocks/grants Unlocks crafting: Bedroll
Prerequisites None
Time to complete 24h
Rewarded
experience
points
25% Experience x 300
50% Experience x 300
75% Experience x 300
100% Experience x 600
Requires completing the quest: Once Upon a Forest Chapter V: Smoothie for Mrs. Diligence.


Salamander velour Salamander velour
Cost to unlock Ruby x 3
Coin x 400
Salamander hide x 6
Mercury x 15
Ginkgo biloba x 10
Grimoire x 15
Unlocks/grants Unlocks crafting: Salamander velour
Prerequisites None
Time to complete 24h
Rewarded
experience
points
25% Experience x 400
50% Experience x 400
75% Experience x 400
100% Experience x 800
Requires completing the quest: Once Upon a Forest Chapter X: Salamander hunter.


Armor for a hero lvl. 1 Armor for a hero lvl. 1
Cost to unlock Ruby x 3
Coin x 500
Silk x 10
Thread x 5
Meteoric Iron x 50
Ancient page x 30
Unlocks/grants Unlocks crafting: Armor for a hero lvl. 1
Prerequisites None
Time to complete 24h
Rewarded
experience
points
25% Experience x 500
50% Experience x 500
75% Experience x 500
100% Experience x 1000


Armor for a hero lvl. 2 Armor for a hero lvl. 2
Cost to unlock Ruby x 5
Coin x 1000
Silk x 20
Thread x 10
Meteoric Steel x 50
Blueprint x 20
Unlocks/grants Unlocks crafting: Armor for a hero lvl. 2
Prerequisites Armor for a hero lvl. 1
Time to complete 24h
Rewarded
experience
points
25% Experience x 1000
50% Experience x 1000
75% Experience x 1000
100% Experience x 2000


Armor for a hero lvl. 3 Armor for a hero lvl. 3
Cost to unlock Ruby x 7
Coin x 1500
Silk x 30
Thread x 15
Meteoric Steel x 75
Blueprint x 30
Unlocks/grants Unlocks crafting: Armor for a hero lvl. 3
Prerequisites Armor for a hero lvl. 2
Time to complete 24h
Rewarded
experience
points
25% Experience x 1500
50% Experience x 1500
75% Experience x 1500
100% Experience x 3000


Armor for a hero lvl. 4 Armor for a hero lvl. 4
Cost to unlock Ruby x 3
Coin x 500
Salamander velour x 6
Titanium parts x 20
Mechanism x 5
Grimoire x 20
Blueprint x 30
Unlocks/grants Unlocks crafting: Armor for a hero lvl. 4
Prerequisites Salamander velour
Titanium parts
Time to complete 24h
Rewarded
experience
points
25% Experience x 500
50% Experience x 500
75% Experience x 500
100% Experience x 1000
Requires taking the quest: Once Upon a Forest Chapter IX: Perfect Armor.


Strong stitch
Cost to unlock Ruby x 1
Coin x 300
Silk x 10
Thread x 10
Blueprint x 10
Unlocks/grants +10 Durability for Kimono Ninja suit Samurai armor
Prerequisites None
Time to complete 24h
Rewarded
experience
points
25% Experience x 300
50% Experience x 300
75% Experience x 300
100% Experience x 600
Durability of equipped equipment remains the same.


Strong rivets
Cost to unlock Ruby x 2
Coin x 500
Thread x 10
Meteoric Iron x 30
Blueprint x 20
Unlocks/grants +5 Durability for Armor for a hero lvl. 1 Armor for a hero lvl. 2 Armor for a hero lvl. 3 Armor for a hero lvl. 4
Prerequisites Armor for a hero lvl. 1
Time to complete 24h
Rewarded
experience
points
25% Experience x 500
50% Experience x 500
75% Experience x 500
100% Experience x 1000
Durability of equipped equipment remains the same.


Colored threads
Cost to unlock Ruby x 2
Coin x 300
Thread x 10
Cinnabar x 10
Herbs x 10
Reagent x 10
Grimoire x 5
Unlocks/grants Ariadne"s thread allows placing marks and returning to them quickly
Prerequisites None
Time to complete 24h
Rewarded
experience
points
25% Experience x 300
50% Experience x 300
75% Experience x 300
100% Experience x 600


Train

Compound engine
Cost to unlock Ruby x 4
Coin x 1500
Gears x 50
Mechanism x 30
Blueprint x 30
Unlocks/grants Reduces travel time by 10%.
Prerequisites None
Time to complete 24h
Rewarded
experience
points
25% Experience x 1500
50% Experience x 1500
75% Experience x 1500
100% Experience x 3000


Superheater
Cost to unlock Ruby x 4
Coin x 1500
Steel x 500
Mechanism x 30
Catalyst x 30
Blueprint x 30
Unlocks/grants Reduces coal consumption by 20%.
Prerequisites None
Time to complete 24h
Rewarded
experience
points
25% Experience x 1500
50% Experience x 1500
75% Experience x 1500
100% Experience x 3000


Automatic lubricator
Cost to unlock Ruby x 4
Coin x 1500
Mechanism x 30
Olive oil x 50
Blueprint x 30
Unlocks/grants Reduces travel time by 10%.
Prerequisites None
Time to complete 24h
Rewarded
experience
points
25% Experience x 1500
50% Experience x 1500
75% Experience x 1500
100% Experience x 3000


Titanium components
Cost to unlock Ruby x 5
Coin x 1500
Titanium parts x 30
Arsenopyrite x 10
Reagent x 20
Blueprint x 30
Unlocks/grants Reduces travel time by 5%.
Prerequisites None
Time to complete 24h
Rewarded
experience
points
25% Experience x 1500
50% Experience x 1500
75% Experience x 1500
100% Experience x 3000


Warehouse

Stackable racks lvl. 1
Cost to unlock Ruby x 1
Coin x 300
Wooden plank x 200
Steel x 50
Blueprint x 30
Unlocks/grants Increases capacity by 30% of the original size.
Prerequisites None
Time to complete 24h
Rewarded
experience
points
25% Experience x 300
50% Experience x 300
75% Experience x 300
100% Experience x 600


Stackable racks lvl. 2
Cost to unlock Ruby x 2
Coin x 400
Wooden plank x 300
Steel x 60
Blueprint x 30
Unlocks/grants Increases capacity by 30% of the original size.
Prerequisites Stackable racks lvl. 1
Time to complete 24h
Rewarded
experience
points
25% Experience x 400
50% Experience x 400
75% Experience x 400
100% Experience x 800


Stackable racks lvl. 3
Cost to unlock Ruby x 3
Coin x 500
Wooden plank x 400
Steel x 70
Blueprint x 30
Unlocks/grants Increases capacity by 30% of the original size.
Prerequisites Stackable racks lvl. 2
Time to complete 24h
Rewarded
experience
points
25% Experience x 500
50% Experience x 500
75% Experience x 500
100% Experience x 1000


Workshop

Throwing net Throwing net
Cost to unlock Ruby x 2
Coin x 300
Stone x 10
Wooden beam x 40
Thread x 10
Ancient page x 10
Unlocks/grants Unlocks crafting: Throwing net
Prerequisites None
Time to complete 24h
Rewarded
experience
points
25% Experience x 300
50% Experience x 300
75% Experience x 300
100% Experience x 600


Shield for a hero lvl. 1 Shield for a hero lvl. 1
Cost to unlock Ruby x 2
Coin x 300
Wooden beam x 50
Meteoric Iron x 40
Ancient page x 20
Unlocks/grants Unlocks crafting: Shield for a hero lvl. 1
Prerequisites None
Time to complete 24h
Rewarded
experience
points
25% Experience x 300
50% Experience x 300
75% Experience x 300
100% Experience x 600


Shield for a hero lvl. 2 Shield for a hero lvl. 2
Cost to unlock Ruby x 3
Coin x 500
Wooden plank x 100
Meteoric Steel x 40
Blueprint x 15
Unlocks/grants Unlocks crafting: Shield for a hero lvl. 2
Prerequisites Shield for a hero lvl. 1
Time to complete 24h
Rewarded
experience
points
25% Experience x 500
50% Experience x 500
75% Experience x 500
100% Experience x 1000


Shield for a hero lvl. 3 Shield for a hero lvl. 3
Cost to unlock Ruby x 5
Coin x 1000
Wooden plank x 200
Meteoric Steel x 60
Blueprint x 20
Unlocks/grants Unlocks crafting: Shield for a hero lvl. 3
Prerequisites Shield for a hero lvl. 2
Time to complete 24h
Rewarded
experience
points
25% Experience x 1000
50% Experience x 1000
75% Experience x 1000
100% Experience x 2000


Shield for a hero lvl. 4 Shield for a hero lvl. 4
Cost to unlock Ruby x 5
Coin x 1000
Shield for a hero lvl. 3 x 3
Chemicals x 30
Catalyst x 10
Mechanism x 15
Blueprint x 25
Unlocks/grants Unlocks crafting: Shield for a hero lvl. 4
Prerequisites Shield for a hero lvl. 3
Time to complete 24h
Rewarded
experience
points
25% Experience x 1000
50% Experience x 1000
75% Experience x 1000
100% Experience x 2000
Requires completing the quest "The Ring of the Dark Lady" (4A).


Strong glue
Cost to unlock Ruby x 2
Coin x 500
Honey x 10
Reagent x 15
Blueprint x 15
Unlocks/grants +5 Durability for Shield for a hero lvl. 1 Shield for a hero lvl. 2 Shield for a hero lvl. 3 Shield for a hero lvl. 4
Prerequisites Shield for a hero lvl. 1
Time to complete 24h
Rewarded
experience
points
25% Experience x 500
50% Experience x 500
75% Experience x 500
100% Experience x 1000
Durability of equipped equipment remains the same.


Mechanism Mechanism
Cost to unlock Ruby x 3
Coin x 700
Meteoric Steel x 10
Gears x 30
Blueprint x 30
Unlocks/grants Unlocks crafting: Mechanism
Prerequisites None
Time to complete 24h
Rewarded
experience
points
25% Experience x 700
50% Experience x 700
75% Experience x 700
100% Experience x 1400


Mechanical spider Mechanical spider
Cost to unlock Ruby x 5
Coin x 1000
Meteoric Steel x 20
Mechanism x 15
Blueprint x 30
Unlocks/grants Unlocks crafting: Mechanical spider
Prerequisites Mechanism
Time to complete 48h
Rewarded
experience
points
25% Experience x 1000
50% Experience x 1000
75% Experience x 1000
100% Experience x 2000


Explosive mechanical spider
Cost to unlock Ruby x 2
Coin x 400
Mechanism x 10
Mechanical spider x 3
Greek grenade x 20
Blueprint x 15
Unlocks/grants Explosive mechanical spider
Prerequisites Mechanical spider
Time to complete 24h
Rewarded
experience
points
25% Experience x 400
50% Experience x 400
75% Experience x 400
100% Experience x 800
Learning this technology while a hero is in dungeon, will make the Mechanical spider explosive.


Steamobile Steamobile
Cost to unlock Ruby x 7
Coin x 1500
Meteoric Steel x 30
Mechanism x 15
Blueprint x 30
Unlocks/grants Unlocks crafting: Steamobile
Prerequisites Mechanism
Time to complete 48h
Rewarded
experience
points
25% Experience x 1500
50% Experience x 1500
75% Experience x 1500
100% Experience x 3000


Conveyor lvl. 1
Cost to unlock Ruby x 3
Coin x 1000
Meteoric Steel x 20
Mechanism x 10
Elixir of insight x 50
Blueprint x 20
Unlocks/grants Increases max order size by 100% for
Mortar Battering ram (Kikkosha) Mechanical spider Steamobile
Prerequisites None
Time to complete 24h
Rewarded
experience
points
25% Experience x 1000
50% Experience x 1000
75% Experience x 1000
100% Experience x 2000


Conveyor lvl. 2
Cost to unlock Ruby x 5
Coin x 1500
Meteoric Steel x 30
Mechanism x 15
Elixir of insight x 75
Blueprint x 30
Unlocks/grants Increases max order size by 200% for
Mortar Battering ram (Kikkosha) Mechanical spider Steamobile
Prerequisites Conveyor lvl. 1
Time to complete 24h
Rewarded
experience
points
25% Experience x 1500
50% Experience x 1500
75% Experience x 1500
100% Experience x 3000


Technology progress[]

Technologies - firework

A single green firework and a green arrow fading upwards (on the Guild).

When technology is being researched a blue potion, gear and blueprint (which may be a reference to Potion of mental power Potion of mental power (see Mental power), Gears and Blueprint) is wiggling left to right. After the research has been completed a green arrow point up can be seen upon the building (same arrow can be seen when the building has been upgraded). After tapping the building a single green firework can be seen upon the building.

Trivia[]

  • There is a total of 76 technologies.
  • A total of 1220 Blueprints will be needed to complete all technologies.
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